| Race | Emim |
| Over-race | Akka |
| Classification | Planar Beings |
| Family | Vermilion Sword |
| Sphere | Might |
| Origin | Gargu made them from fallen heroes |
| Lifespan | Immortal |
| Habitat | Deserts, planar boundaries |
| Food | Soma |
| Description | Emims stand to be 30' tall. They have necks that are slightly longer than proportion would suggest, and they shift between being ram-ape form and human-like giant in appearance. |
| Procreation | With each other for new emims. With others, it follows the mother. |
| Magic | One in one-hundred thousand have soul or heart magic. Mind and body magic are possible. Void is rare. Faith is not uncommon. |
| Special Powers | Emims are powerful magical giants whose role is to be the unstoppable wall against which mortals must strive to reach utopia. They are the guardians of the planes, and as such, they are incredibly strong and powerful. They have eight special powers: impressive aura, impervious skin, ram-ape form, earthquake stomp, rocksplit bellow, willbreak, summon great beasts (usually a triceratops), and seal planar boundary. They can grab ahold of the fabric of reality. |
| Weaknesses | Their necks are their weak point. |
| Culture | Emims have two phases of their lives. In the first, they dwell in harsh deserts on Shem, struggling to survive and grow, becoming the unstoppable wall that they need to be. In the second, which they reach after an Age, they join their brethren forming the Wall. |
| Notables | Anak Greatarm, Heartstone of the Wall |
| Sample statistics | PRO 25 ATH 22 STR 50 Impervious Skin AWA 17 WIL 22 ROG 12 Impressive Aura 25Ram-Ape Form Earthquake Stomp Bellow 25 Willbreak Glare (WIL) Summon Great Beasts (WIL) Seal Planar Boundary (STR) |
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