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| Aura of Dominance |
Caster gains dominating presence |
Red |
Enforcement |
Aura |
Elite |
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| Aura of Vengeance |
An aura of red light that means every attack on caster is automatically counterattacked at equal skill or better |
Red |
Enforcement |
|
Elite |
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| Avallanche |
Caster causes an avallanche nearby |
Grey |
Enforcement |
Attack |
Elite |
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| Azure Storm |
Unleashes a storm of raw mana |
Blue |
Magic |
|
Elite |
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| Banishing Word |
Target is forgotten from the memory of all who knew it, temporarily or permanently |
Brown |
Enforcement |
Attack |
Elite |
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| Blizzard |
Caster summons a full blizzard |
White |
Elemental |
|
Elite |
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| Blooddraining Touch |
Caster's touch drains blood from target and converts it to any stat caster chooses |
Red |
Master |
Attack |
Elite |
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| Bond of Service |
Caster is bonded to someone in need to serve and help them |
Rainbow |
Forbidden |
Bond |
Elite |
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| Brownian Twister |
Target is subjected to reconfiguration of their molecular structure |
Red |
Forbidden |
Attack |
Elite |
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| Call Into The Pit |
Summons Pit-monsters |
Black |
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Summon |
Elite |
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| Call the Riding |
Hundreds of horses arrive in a mass herd |
Green |
Elemental |
Summon |
Elite |
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| Cave-in |
Caster causes a cave-in nearby |
Grey |
Enforcement |
Attack |
Elite |
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| Chromatic Palette |
A spread of colorful lights that can be used to alter the color of things |
White |
Magic |
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Elite |
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| Chrysanthemum Orange |
Caster becomes a sight of hope |
Grey |
Elemental |
|
Elite |
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| Commanding Whisper |
Anyone in range is under control of the caster |
White |
Enforcement |
|
Elite |
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| Confluence of the Rivers |
Caster gains very brief insight into the currents |
Blue |
Elemental |
Sense |
Elite |
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| Czarina's Mark |
Target is enslaved at the whim of the czarina |
Red |
Enforcement |
Enslavement |
Elite |
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| Dalim Heart |
Caster's emotions become fluid and alive, speaking clearly to the caster, and unable to be broken by outside forces |
Grey |
Elemental |
|
Elite |
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| Dance of Renewal |
Caster dances with targets and renews their spirits and health |
Grey |
Healing |
|
Elite |
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| Darkest Hour |
Darkness falls for an hour |
Black |
Elemental |
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Elite |
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| Deep Crush |
Target is crushed as if in deep waters |
Blue |
Enforcement |
Attack |
Elite |
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| Dispelling Torrent |
Caster brings down a torrent of rain that washes away infernal or celestial energies |
Brown |
Elemental |
Dispell |
Elite |
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| Dissonance |
No connections can be made within 20' of the caster |
Rainbow |
Enforcement |
Attack |
Elite |
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| Doublecasting |
Allow mage or wizard to cast two spells at once |
Blue |
Magic |
|
Elite |
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| Drabwater Wave |
A wave of pravum-infused water kills all children nearby |
Brown |
Enforcement |
Attack |
Elite |
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| Draconic Will |
Caster gains the will power of a dragon |
Black |
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Elite |
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| Dragonsbreath |
Caster can mimic the breath of any dragon |
Rainbow |
Enforcement |
Attack |
Elite |
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| Dragonscale Soul |
Caster draws in all energies as a dragon might |
Violet |
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Elite |
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| Dusky Lens |
Finds what's needed |
Black |
Practical |
|
Elite |
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| Earthquake |
Caster causes a localized earthquake |
Grey |
Enforcement |
Attack |
Elite |
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| Emerald Hymn |
An uplifting hymn fills the voice of every person within range, bringing major bonuses to those whose hearts are open |
Green |
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Elite |
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| Facetaking Touch |
Caster gains the power to steal faces with their touch |
Green |
Enforcement |
Attack |
Elite |
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|
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| Firewhirl |
An uncontrolled tornado of flame erupts from the ground |
Red |
War |
|
Elite |
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| Forged Soul |
Caster's soul becomes hardened and able to endure heavier experiences |
Grey |
Elemental |
|
Elite |
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| Galena Pocket |
A pocket that transforms metals to ores |
Grey |
Practical |
|
Elite |
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| Great Green Voice |
Caster gains power to command the green with their voice |
Green |
Elemental |
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Elite |
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| Greater Protection |
Caster protects all within 50' whom they choose |
Grey |
Protection |
Protection |
Elite |
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| Greater Wave |
A massive wave arises |
Blue |
Elemental |
Attack |
Elite |
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| Guiding Light |
Light that points to the caster's goal |
White |
Elemental |
Sense |
Elite |
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| Haexon-Lightning |
Titanium-grey lightning destroys everything it touches instantly |
Grey |
Enforcement |
Attack |
Elite |
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| Hazy Dance |
All around the caster dance until intoxicated |
Violet |
Alteration |
Dance |
Elite |
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| Healing Fire |
Healing major damage by fire |
White |
Healing |
Healing |
Elite |
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| Healing Wave |
A wave of Eldritch energy that restores bodies and eats away minds |
White |
Healing |
|
Elite |
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| Hejin Blood |
Blood of caster is infused with hejin, making them sensitive to metals and able to manipulate them partially |
Grey |
Elemental |
Sense |
Elite |
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| Heroic Armor |
Caster gains defense if and only if they face off against an opponent more than 6 points superior to them in combat stats |
Red |
Protection |
Protection |
Elite |
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| Hole in the Heart |
An emotional hole forms where no good feelings may be because all negative emotions, especially grief, sorrow, and despair, have eaten all the positive emotions |
Blue |
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Attack |
Elite |
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| Holy Counsel |
Caster gains insights into the correct next action |
Rainbow |
Sense |
|
Elite |
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|
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| Horrifying Visage |
Caster's appearance becomes horrifying |
Rainbow |
Enforcement |
|
Elite |
|
|
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| Ianthinis Passage |
A tunnel forms, lined with light ianthinis stone to guide the caster, before vanishing |
Grey |
Elemental |
Transportation |
Elite |
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| Infernal Firestorm |
Unleashes a massive series of blasts of infernal flame |
Yellow |
Enforcement |
Attack |
Elite |
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| Killing Breath |
Instant kill |
White |
Enforcement |
Attack |
Elite |
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| Lake of Fire |
Unleashes a massive body of liquid infernal flame |
Yellow |
Enforcement |
Attack |
Elite |
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| Lava Bomb |
A ball of hard lava falls and explodes |
Black |
Elemental |
Attack |
Elite |
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| Light of Justice |
A yellow beam of light uplifts those who have suffered at the hands of violent oppression and burns those who enacted it |
Yellow |
Forbidden |
Attack |
Elite |
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| Lilac Violet |
Caster gains +9 in any stat(s) they choosen, spread out or all in one place |
Grey |
Elemental |
|
Elite |
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| Liorit's Return |
All stats and conditions return to what they were at the start of the round or five minutes ago (if outside combat), but no one moves through time backward |
Red |
Enforcement |
|
Elite |
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| Magma Hands |
Massive hands made of magma appear before the caster, who can control them to grab things and melt, burn, or crush them |
Black |
Elemental |
Attack |
Elite |
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| Major Illusion |
Creates a false image in a large space |
Pnk |
Illusion |
|
Elite |
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| Mental Flicker |
Briefly know a skill at 10-13 |
Brown |
Practical |
|
Elite |
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| Meteor Shower |
A light shower of meteorites smashes the area around the caster |
Grey |
Elemental |
Attack |
Elite |
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| Mindscraper |
A will-empowered attack that rips information from a target's mind |
Grey |
Enforcement |
Attack |
Elite |
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| Mountain Soul |
Caster's soul rises like a mountain and becomes as strong |
Grey |
Elemental |
|
Elite |
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| Move Border |
An abstract border is altered |
Red |
Practical |
|
Elite |
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|
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| Nekhuar Hammer |
A nekhuar edged-hammer slashes / smashes through any esoteric or physical barriers |
Grey |
Elemental |
Attack |
Elite |
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| Nether Wave |
A wave of nether-water that burns the undead and chills the souls of the living |
White |
Magic |
|
Elite |
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| Pearl Shadow |
A shadow falls over all near the caster and they cannot attack caster |
Grey |
Enforcement |
Protection |
Elite |
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| Petrify |
Target is turned to unliving stone |
Grey |
Elemental |
Attack |
Elite |
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|
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| Phantasmal Wave |
A wave of phantasmal undead flows out and gathers the souls of those they attack |
Grey |
Enforcement |
Attack |
Elite |
|
|
|
| Photosynthetic Heart |
Caster or target gains nourishment from the sun |
Green |
Elemental |
|
Elite |
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|
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| Physical Regeneration |
Target regenerates wounds, sickness, or other physical damage |
White |
Healing |
Healing |
Elite |
|
|
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| Pyroclastic Blast |
A massive blast of hot air and stone hits targets |
Black |
Elemental |
Attack |
Elite |
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| Rainbow Soul |
A rainbow splays out from the caster and strenghtens the souls around them |
Rainbow |
|
|
Elite |
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| Rearrange Terrain |
Local terrain shifts to give caster advantage |
Rainbow |
Enforcement |
|
Elite |
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| Repel Flux |
Targets are altered |
Blue |
Alteration |
|
Elite |
|
|
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| Restore Body |
Perfect healing |
White |
Healing |
Healing |
Elite |
|
|
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| Revive Mortal |
A recently deceased mortal is revived from the dead |
Grey |
Healing |
Healing |
Elite |
|
|
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| Ring of Sanctuary |
A ring of holy magic forms to protect anyone near the caster from all attacks |
Rainbow |
Protection |
Protection |
Elite |
|
|
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| Rite of Bonding |
Caster bonds to target on a metaphysical level |
Violet |
|
Bonding |
Elite |
|
|
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| Rite of Seasons |
Caster manipulates local weather to reflect a season of their choosing for six weeks |
Green |
Elemental |
Rite |
Elite |
|
|
|
| Ritual of Bloodsharing |
Caster can share blood with relatives to heal them. |
Blue |
Healing |
Healing |
Elite |
|
|
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| Ritual of Jaguar's Heart |
Caster gains bravery and strength |
Red |
War |
|
Elite |
|
|
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| Roll of the Dice |
Caster or target gains good luck for seven seconds, depending on the dice |
Violet |
Forbidden |
Alteration |
Elite |
|
|
|
| Rozo's Rotating Rack |
Caster makes salesrack's wares change depending on who is looking at them |
Grey |
Practical |
|
Elite |
|
|
|
| Sandstorm |
Summons a sandstorm |
Yellow |
Elemental |
Summon |
Elite |
|
|
|
| Scent of the Hunt |
A spray of scent that brings prey to the hunter |
Green |
Practical |
|
Elite |
|
|
|
| Sense Place Memory |
Sense the memories of a location |
Brown |
Practical |
Sense |
Elite |
|
|
|
| Solarflare |
A blast of intense golden flame burns anything in its path |
Yellow |
Elemental |
Attack |
Elite |
|
|
|
| Span of Equal Engagement |
A span of light touches target and equalizes them to the caster for any conflict between them |
Brown |
Forbidden |
Bond |
Elite |
|
|
|
| Styxian Wave |
A wave of burning acid that rends the flesh and leaves the soul barren and vulnerable |
Yellow |
Enforcement |
Attack |
Elite |
|
|
|
| Subtle Cloak |
Caster's clothing makes them subtled, such that one does not notice them unless one focuses very hard |
Brown |
Protection |
Protection |
Elite |
|
|
|
| Suggestion |
Caster may suggest an idea without the target realizing it |
White |
Enforcement |
|
Elite |
|
|
|
| Summon Heat Wave |
Six weeks of summer heat |
Red |
Elemental |
Summon |
Elite |
|
|
|
| Tehomic Wave |
A wave of primordial waters slams into and polymorphs multiple targets |
Red |
Forbidden |
Attack |
Elite |
|
|
|
| The Broken Chain |
Caster can release any single target from any kind of enslavement or servitude |
Orange |
Forbidden |
|
Elite |
|
|
|
| Torture |
Total body pain for long periods of time |
White |
Enforcement |
Attack |
Elite |
|
|
|
| Vampire's Kiss |
The caster gains the ability to gain strength from drinking blood from a living victim, but becomes undead the more they do it |
Grey |
Master |
|
Elite |
|
|
|
| Vile Wave |
A yellow wave flows out, spreading the first disease it touches for 100' |
Yellow |
Enforcement |
Attack |
Elite |
|
|
|
| Web of Control |
Caster may control anyone touched by a strand or web spell |
White |
Enforcement |
Binding |
Elite |
|
|
|
| Whirlwind |
Summons a whirlwind or tornado |
Yellow |
Elemental |
Summon |
Elite |
|
|
|
| World Spanner |
Caster goes anywhere in the world |
Violet |
Practical |
Transportation |
Elite |
|
|
|
| Zinc Barrier |
Caster's territory is protected by a veil of blue energy |
Blue |
Protection |
Barrier |
Elite |
|
|
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