Species Bwytawr (plural Bwytawyr)
Order The Damned
Classification Undead
Dominion Sangarian
Sphere Famine
Origin Early mortal cannibals
Lifespan Inmortal
Habitat Barren fields
Food Nourishment energy and water
Description A bwytawr appears to be a desiccated corpse with huge teeth, distended eyes, and their internal organs hanging out their bellies, often dragging on the ground.
Corruption A person who engages in murder and cannibalism out of desire or malice rather than any kind of need can be corrupted into becoming a bwytawr.
Esoterica Bwytawyr are beings of hunger and msawhat. They retain some of the powers they had in life, though distorted and corrupted, and none of them can be powers of qi, the gates, or heavenly essences. They can learn to use some new powers in undeath, including self-denial, arnum, viscera, infernum, entropy, rending, mijjit, mansam, blood energy, Raesian energy, Damaskian powers, cacophony, misfortune, desperation, feirua, some emotional resonances, desert whispers aether, brumal aether, other humors, symbolism, kor, spirits, doom, and fate.
Special Powers Bwytawyr cause unease in those who are near them. Their touch drains nourshment and water from their victims. They can suck the breath from the lungs of a person, and their grasp is incredibly strong. They can turn into a cloud of dust. Their presence terrifies livestock and withers crops. They have a sharp sense of smell for flesh.
Damnation Those whom the bwytawr ate in life determine the nature of their damnation, based on the victims' health and comfort at the time of death. The sick, the weak, the malnourished cause the bwytawr to be more vile and repulsive, and the healthier, stronger, or more nourished cause them to be stronger and more violent.
Necromancy Violent, murderous cannibals become bwytawyr on their own, but one can intentionally create one by finding such a cannibal just after they have eaten mortal flesh and using a ritual (16) to drain them of all nourishment and water. To control one, one must have capture some of their dried skin and mix it into pure, fresh, cool water. To summon one, one must use mortal flesh or viscera in a ritual to call them. To capture one and draw their power, one must find some of the remains of one of their victims (from life or after) and store it in pure, fresh, cool water.
Sending If a bwytawr takes even one bite of food, they will crumble to dust.
Weaknesses Nourishment and light of bounty are especially effective against them. Other heavenly essences, qi, and the gates can also send them.
Behavior Bwytawyr seek out living things to consume the nourishment from, leaving them as empty husks. They stalk the living in the night, hovering as dust clouds on the edge of farms or small communities, then going in under the cover of dark to feed.
Dominion Culture In the Sangarian Dominion, bwytawyr are part of the warrior class, used to raid and drain communities they wish to terrorize and control.
Other Dominions In other Dominions, they are relatively rare. Wapek, Dun, Pandemonian, Durosian, and Fellwood have them more often than others, and they have different powers in those. In Godless, they are sometimes used to drain faith, and in Qhanuum, they have special void powers. In Agikaani, they are often used to horrify prisoners. Campionese, Srisian, Raesian, and Kaanian almost never use them.
Mortal Interactions Mortal farmers despise bwyrtawyr and take extra precautions against them when they hear of them in the area. Otherwise, most mortals are unfamiliar with them.
Afterlife Bwytawyr are almost irredeemable unless a lot of holy power is used to send them. They spend many millennia in the in-between then move on to the Hells, Broken Obelisk, or Grey Lands, if they ever move on at all.
Notables Di-Ddwr, Bwytawr Manifest
Special Classes Farmer, Hunter, Dust Sage
Sample Stats PRO 13
ATH 8 Dust Cloud Movement 15
STR 12 Grasp 20
AWA 10 Smelling Flesh 16
WIL 14
ROG 12

Unease Presence 9
Withering Presence 15
Draining Touch 15
Lung Suck 19
Topic revision: r3 - 30 Jul 2020, SallyJaneBlack
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