| Race | Boomer |
| Over-race | Animalman |
| Classification | Animalman |
| Family | Herbivoid |
| Sphere | Fauna |
| Origin | Jarikir made them from kangaroos |
| Lifespan | ~100 years, plus 1000 in the Dream Realm |
| Habitat | Temperate heathland |
| Food | Herbivore |
| Description | Boomers appear to be slightly anthropomorphized kangaroos. They have large feet, strong legs, and pouches, with dog-like faces that are more expressive than their animal counterparts, and longer, more human like arms. They have long, muscular tails. They range from red to brown to grey to blond in color. |
| Procreation | Follows the mother. |
| Magic | One in five million have heart or soul magic. Mind and body magic are possible. Void is possible. Faith is not uncommon. |
| Special Powers | Boomers are very strong. They are excellent leapers and they ambulate via hopping. They use their tails for balance and their method of ambulation is very efficient over long distances. The females can pause their pregnancies for months in order to wean a child, as they are very fertile beings. Boomers do not immediately pass on when they die, but enter the Dream Realm to guide their people further from beyond the grave. |
| Weaknesses | Hunt magic or faith can harm them. |
| Culture | Boomers live in easy going tribes, with a very loose hierarchy, mostly determined through boxing matches. The females are very close in a tribe. |
| Notables | |
| Sample statistics | PRO 14 ATH 12 Leaping 15 Endurance 14 Balance 14 STR 13 AWA 10 WIL 10 ROG 10 |
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