Beastfriend
One who is raised by or very closely with mammals and therefore forms a clan bond with them, making them a user of
banaru who is a friend to all mammals.
Mammlian Lineages
Animal Bonding
There is a difference between a family pet, which can be adopted into a clan; an animal symbol of a clan; an animal friend to a clan mage or other magic-user (similar to a familiar); and an animal clan, or a clan formed between mortal and animal.
Blood Rites
Commonest Friends
The most common mammals that are befriended are
- Cattle - esp donn cuailnges - in western Jesenya, where the beastfriend is part of a herd-clan. A beastfriend to cattle gains great strength.
- Chimpanzee - esp fefanus - in western Taggarus, where the beastfriend if part of a troop-clan. A beastfriend to chimps gains great agility.
- Llamas - esp wayllunk'uñas - in eastern Palhur, where the beastfriend if part of a herd-clan. A beastfriend to llamas gains great balance and endurance.
- Mice - esp dutiny's - in the southern Island Bridge, where the beastfriend if part of a horde-clan. A beastfriend to mice gains great speed and perception.
- Olingo - esp greater olingos - in central Palhur, where the beastfriend if part of a brace-clan. A beastfriend to olingos gains great cunning.
- Rabbit - esp chidachide kharagoshes - in subcontinental Dabusen, where the beastfriend if part of a colony-clan. A beastfriend to rabbits gains great speed, hearing, and fecundity.
Other Mammals
A beastfriend can form bonds with any mammal if they befriend them, usually by offering food, water, or in rare cases, protection. Though it takes time to gain an animal's trust - and this can vary by individual animal - beastfriends manage it slightly quicker than others.
| Mammal |
Power |
Characteristic |
|
| Ailurids |
Protection from evil magic |
Reaction, Insight |
|
| Bats |
Flight |
Hearing |
|
| Bears |
Take wounds for children |
Prowess, Strength |
|
| Canids |
Sense clan members |
Smell |
|
| Civets |
Friendly presence |
Aroma |
|
| Elephants |
Eidetic memory |
Strength, Hearing, Smell |
|
| Euplerids |
Sense treachery |
Prowess |
|
| Felids |
Repel predators |
Agility, Prowess |
|
| Hyaenids |
Sense food |
Prowess, Smell |
|
| Lagomorphs |
Fecundity |
Reaction |
|
| Marsupials |
Protect children |
Toughness |
|
| Mephits |
Repel evil energies |
Aroma |
|
| Mongooses |
Bonuses vs. stronger opponents |
Courage |
|
| Monotremes |
Aura of friendship |
Presence |
|
| Mustelids |
Escalating bonuses in combat |
Prowess |
|
| Pangolins |
Hard-to-kill edge |
Faith |
|
| Pinnipeds |
Uplifted spirits |
Swimming, Agility |
|
| Primates |
Long-range communication |
Agility |
|
| Procyons |
Cleanliness |
Cunning |
|
| Rodents |
Resistance to disease |
Reaction, Stealth |
|
| Scandentians |
Tree-friending |
Climbing, Constitution |
|
| Sirenians |
Beautiful voice |
Strength, Swimming |
|
| Solenodons |
Call for aid |
Venom |
|
| Therianids |
Varies |
Varies |
|
| Ungulids |
Herd protection |
Strength |
|
| Xenarthrans |
Improved rest |
Agility, Insight |
|
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