| Species | Astral Gnome |
| Over-species | Gnome |
| Classification | Vaettir |
| Family | Hylic Gnome |
| Sphere | Cosmos |
| Origin | From the rules of the cosmos. |
| Lifespan | 80-120 years |
| Habitat | Lunar forests, where they live in burrows and stone structures |
| Food | The smelliest, most unusual aspects of human fare |
| Description | Astral gnomes are short (about 3.2'), Their heads are slightly too big for their bodies. They have big noses, wide grins, and brightly colored hair and skin that sparkles. |
| Procreation | Gnomes breed with each other, where the type of gnome is determined by the mother of the gnome. Breeding with non-gnomes is only possible with supernatural intervention. |
| Esoterica | Gnomes are hegnhic beings who are compelled to obey specific rules. By obeying the rules, they gain insights into systems and mechanism that gives them a supernatural affinity for devices and engineering. Astral gnomes also gain insights into astronomic sciences through astral aether. Gnomes can use almost any supernatural energy except entropy, and astral gnomes cannot use msawhat. The most commonly used are Foundation, other forms fo aether, ethereal essence, yahas, void, mashoaab, damaskian power, dumaqu, arnum, and ordinal power. |
| Special Powers | Astral gnomes have supernatural skill with aerospace engineering and devices. Like all gnomes, they have gnomish illogic damage, wherein their inevitably dangerously failed experiments do not, in fact, hurt them. They also tend to inherently know their own locations. |
| Weaknesses | Entropy and msawhat. If a gnome violates their rules, they become a rogue gnome whose energies are askew and dangerous. |
| Rules | Astral gnomes must obey three basic rules:
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| Culture | In astral gnome society, there are two main branches: explorers and builders. The builders mostly remain on land, and the explorers obviously travel the cosmos. Shipbuilders and navigators are honored occupations. They have two powerful guilds that control the bureacracy that runs their society. The bureaucrats choose their leaders and enforce the laws, and the guilds dictate what the laws are. In small builder communities, astral gnomes live in extended family homes and have elders as leaders. On the explorer ships, everyone on board is part of an extended family answering to the captain and the navigator. Explorer communities often develop idiosyncratic customs and rules on their long voyages, while builders have a more stable environment. |
| Engineering | Astral gnomes are skilled with aerospace engineering. The most common uses for this are space travel and survival and tracking through astronomical distances. Their primary goal is to map the stars and planets and other astral bodies, and they use exploration and astronomy to do so. |
| Notables | |
| Sample statistics | PRO 10 ATH 12 STR 6 AWA 14 WIL 12 ROG 10 Sneak/Hide 11 Engineering 13 Illogic Damage |
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