Elemental Plant Folk
Anthropomorphic plants with inherent elemental powers.
Bryonian
Moss people.
- Lifespan : 100 years
- Diet: Photosynthetic
- Habitat: Moist places
- Socioeconomic Status: Oppressed
Bryonians appear to be 7' tall figures with hulking, hunched bodies that are covered in shaggy moss on their backs, and the backs of their arms and legs. The other side has tiny roots hanging there to absorb nutrients.
Bryonians have the ability to submerge into earth, soil, or loam - not stone, metal, wood, or plastic - and appear to be non-sentient moss. They are cool to the touch and can heal other plant folk with a bit of their moss. They also have the power to latch onto anything wooden or stone with their tiny roots that hang off the underside of their arms, legs, and torsos. These roots can drain energy from anything they latch onto.
The bryonians of the colonies are mostly enslaved.
There are those who lived in remote areas who maintained their original culture, which was based around an ancient nature religion. Those in the cities have half-assimilated, though they tend to have a more pro-nature sentiment simply because the pollutants of the industrial world are severely bad for them.
PRO 8 ATH 7 STR 12 AWA 9 WIL 8 PRS 7 STH 7
Clinarean
Plant people who make the world around them more pleasant.
- Lifespan : 200 years
- Diet: Emotion
- Habitat: Anywhere
- Socioeconomic Status: Oppressed
Clinareans appear to be hominids with green flesh. They have berries and nuts sprouting from their flesh in small patches, hair like pink or yellow plant fibers, sap for blood, and leaf-like wings that let them fly. They stand about 3' tall.
Clinareans have the ability to unleash a cloud of pollen that makes anyone near them feel better emotionally. They feed off this emotion, but do not take emotions from others permanently or reduce their capacity for it. If more than three clinareans are in one place, their cloud of pollen will alter the weather, making the temperature more pleasant. More than ten can clear the skies and make it a sunny, warm day.
All clinareans can fly. If they enter a cloud, they can push it easily, moving it wherever they will, and they can knock lightning, hail, and torrential rains back into the clouds with their wings.
Clinareans live in small clusters that maintain a very small area of clement weather where their villages are. They live in hiding from others who would exploit them. Their culture is largely based around maintaining their secret lives, making arts and crafts from small plants, and befriending locals they feel they can trust.
PRO 7 ATH 11 Flight 13 STR 5 AWA 9 WIL 9 PRS 9 STH 10
Dendral
Wood elementals.
- Lifespan: 800 years
- Diet: Photosynthesis, minerals, water
- Habitat: Woodlands
- Socioeconomic Status: Oppressed
Dendrals appear to be knotted, anthropomorphic masses of wood, root, vines, leaf, and plant parts. They stand about 8' tall, but usually are very hunched.
Dendrals walk with their feet always beneath the ground if they are outside, absorbing minerals from the soil. If they go inside, they reveal massive feet of roots. They are very strong and weak to fire. They can sense plants, speak to them, and shape and alter wood with a touch. If dead or rotted wood is nearby, they may refresh it. They can turn some wood back into the plant it once was with a great effort.
Dendrals must return to their woodlands once a year or they will tire or die.
Dendrals are protectors of forests and woodlands who protect only the plants in the region. They hate fire and axes. They hate imperials and are often enslaved by them.
PRO 8 ATH 7 STR 10 AWA 9 WIL 8 PRS 7 STH 7
Dudum
Gourd people.
- Lifespan : 300 years
- Diet: Photosynthetic and vegetarian
- Habitat: Temperate to tropical pastoral
- Socioeconomic Status: Oppressed
Plant people with gourd shells. They stand about 2' to 3' tall. They have green or brown bodies and large gourds as shells that cover their backs. Their gourds can resemble any kind of natural gourd.
Dudums have the ability to hide in their gourds. They can also extend the protection of their gourd to others magically by expanding the gourd over them. They can only cover one other person, and then only if that person is no more than thrice their size. They can do this for 5 minutes a day.
A dudum who is mortally wounded may hide in their gourd and stop the risk of death. However, their full recovery will take longer than it might with other species.
Dudums can store water in their gourds and transform it into a medicinal drink, but this costs them their own nourishment.
Dudums live in small communities, mostly farming communities or small towns, and they have a culture of pastoral living and simple pleasures. Locals are integrated with the native nations.
PRO 7 ATH 7 STR 4 Gourd +8/+8 AWA 8 WIL 8 PRS 8 STH 10
Ebikoola
Fern people.
- Lifespan : 200 years
- Diet: Photosynthetic and vegetarian
- Habitat: Temperate to tropical
- Socioeconomic Status: Oppressed
People with ferns growing out of their bulbous heads. They have green and black skin, leaf fronds on their arms and legs, and stand about 4' tall. They often resemble specific ferns, and ones common in Endruin include bracken, clubmoss, great horsetail, holly fern, least adder's-tongue, marsh fern, oak fern, quillwort, ribbon fern, royal fern, wall-rue, and water fern. Their feet look like roots.
Each ebikoola has different powers. Some common abilities include poisonous fronds, whip-like appendages, granting good fortune at certain times of year, invisible travel through marshes, sending guidance, and special protections from poison or other substances. Their root-like feet allow them to bond emotionally with other ebikoolas.
The ferns growing from their heads always move independently from the rest of them, often reflecting their moods.
Ebikoola live in small comunities in humid areas of the the empires where they engage in ancestor worship, root-bonding, and rites aided by powerful substances. Locals are integrated with the native nations. They are deeply oppressed in the empires and often end up working in harsh conditions.
PRO 8 ATH 9 STR 6 AWA 8 WIL 8 PRS 7 STH 9
Fluer
Flower people.
- Lifespan : 200 years
- Diet: Water, sunlight, and soil
- Habitat: Anywhere plants can grow
- Socioeconomic Status: Oppressed
Flower people. Fluers appear to be anthropomorphic flowers. They can resemble any flowering plant. The smallest of them are about 2’ tall, while the largest stand at 9’ in height (flowering tree people), depending on the size of the plant they resemble. Some are more flower-like, appearing to be mobile flowers with faces amidst their petals and others appear to be humans with flower-like features, or somewhere in between.
Fluers have the ability to speak to and understand flowering plants. They always have a power based on their colors, and every fluer has special powers based on the flower they resemble. Consult the GM for these powers.
Fluers can attract specific insects with their aromas. Every individual has a different insect, native to where they are from, that they attract and can influence and communicate with.
Every fluer nation is based on the flower species they resemble, and there are many all over the world. There are many commonalities between them, however.
They create wondrous communities of buildings made of colorful plants, great wooden structures, and fountains and pools. Locals are integrated with the native nations.
They often work in gardens or on farms, and they avoid working the factories as much as possible.
Common flower nations in the region include the following:
- Alpine forget-me-knot: living in the mountains, these blue flower people can speak to the wind with their minsd.
- Arnica: these yellow flower people have nectar that has mild healing properties.
- Bellflower: these blue flower people have bell-like petal heads and can make loud, wondrous sounds.
- [Mt. Etna] broom: these yellow flower people live in their namesake trees near volcanoes and are resistant to the dangers thereof.
- Cherry: the bright pink flower people of the cherry trees have power over mundane flowers.
- Cornflower: these deep blue flower people can make fruits and vegetables grow and feed many.
- Crown daisy: these yellow and white flower people are attuned to natural laws and can influence them.
- Cyclamen: these pink and white flower people live in the forests and commune with the moons.
- Edelweiss: these white mountain flower people are immune to cold and can influence it.
- Field scabious: these light purple flower people have charms that influence bacteria and other microbes.
- [Mediterranean] heather: these pink and white flower people live in the hills and can create mists with their dreams.
- [Sicilian] milk vetch: these pale violet flower people live in the islands and have magic over natural life.
- [Italian] orchid: these pale pink flower people have intricate funerary rites that give them magic.
- Pasqueflower: these purple flower people of the grasslands are attuned to the stars.
- Red poppy: these red flower people are immune to heat and can create small fires.
- [Italian] rockrose: these pink flower people dwell in rock lands and have magic over the earth and stone.
- [Sicilian] sainfoin: these bright red flower people are attuned to the islands and have magic over them.
- Sea daffodil: these white flower people live on the coasts and can influence the winds.
- Sea fennel: these greenish yellow flower people live on the coasts and protect them.
- Sea lavender: these pale violet flowers have magic over water and the seas.
- Spring gentian: these bright blue flower people dwell in the grasslands and have rejuvenative magic.
- Sunflower: these iconic yellow flower people draw magic from the sun.
- [Mediterranean] thyme: these purple flower people count seconds and know their secrets.
- [Sardinian] violet: these pale purple flower people influence all plants with their magic.
- Wild anemone: these white and purple flower people live in woodlands and speak to their roots.
- Wild chamomile: these white flower people dwell in grasslands and draw magic from the silence and shadows around them.
- Wild gladiolus: these pink and purple flower people command the smoke and ash of war.
- Wild sage: these purple flower people charm and dance with insects.
- Wolf's bane: these brown and violet flower people repel animals and protect from them.
- Yellow flag iris: these yellow flower people can magically make things into metal.
PRO 8 ATH 9 STR 4 to 11 AWA 9 WIL 8 PRS 10 STH 9
Green Folk
Anthropomorphic trees.
They appear to be walking trees with faces, with some branches coming from their heads, but two thick, strong branches forming arms. Their feet are roots.
There are many, many kinds of tree folk, but those in the city-states and surrounding region resemble the native trees there, unless they come from afar.
Alder Folk: 16.5’ tall anthropomorphic alders. They have brown bark, sticky green leaves, and ament flowers. They are known for their propensity to feed others. They have many healing magicks and the ability to sense the flow of time in a magical manner, slowing it down to look at it. Their culture values learning history, studying sciences, and nature-based spirituality. They know how to work with nature to make stable homes even in unstable places. They are oppressed in imperial society.
PRO 8 ATH 4 STR 19 AWA 11 WIL 9 PRS 7 STH 5
Black Pine Folk: 24.5’ tall anthropomorphic black pines. They have grey to yellowish flaky bark. They have thin needles. They are immune to the cold. They know the ancient songs of winter that wield the snowy winds, and they keep the lore and power of winter in their hearts. They live in remote communities and hate the imperials, whom they view as invaders even if they are from the same areas. NPC only.
PRO 9 ATH 4 STR 28 AWA 8 WIL 9 PRS 7 STH 2
Black Poplar Folk: 19.5’ tall anthropomorphic black poplars. They have dark brown bark and wide green leaves. They are bulky and strong, but their focus culturally is on the dark under their leaves. They believe their shadows contain their souls and deep magical secrets, and they only allow those they trust most under their branches. They live in secluded communities that resist imperial incursion.
PRO 8 ATH 4 STR 22 AWA 10 WIL 8 PRS 7 STH 11
Carob Folk: 10’ tall anthropomorphic carob trees. They have brown bark, green leaves, and legume pods. They are attuned to the moons, and their fruits ripen after a 12 full moons. They are able to see in the dark. They live in small groups led by witch covens, which are heavily persecuted by imperials. They are known for their magical syrups.
PRO 8 ATH 5 STR 13 AWA 10 WIL 10 PRS 8 STH 7
Cork Oak Folk: 8’ tall anthropomorphic cork oaks. They have whitish and grey fuzzy twigs with grey-brown trunks. Their leaves are evergreen. They grow acorns. Their bark can be made into cork, though they object if someone tries, usually violently. They can sense metals in the soil if they walk upon it, and they are resistant to drought and thirst. They live in small communities in the woodlands where they protect nature against imperial imposition.
PRO 8 ATH 8 STR 13 Toughness 17 AWA 8 WIL 10 PRS 8 STH 7
Field Elm Folk: 19.5’ tall anthropomorphic elms. They have brown bark and green leaves, with oval samarae. They are a reclusive people living in mist-shrouded villages where they practice magical arts, including dream projection and mist walking. They seek to avoid the imperials, but they are often exploited for their enormous strength. They have a deep spirituality.
PRO 8 ATH 4 STR 22 AWA 10 WIL 9 PRS 7 STH 4
Fig Tree Folk: 5.5’ tall anthropomorphic fig trees. They have distinctive markings, brown bark, and green leaves. They bear fig fruits. They are a deeply spiritual culture with a lot of traditions about death, the afterlife, and the soul. They are feared by imperials, who wrongly believe their fruit is lethally poisonous. They do have some magicks over the soul and the ability to sense when death is near.
PRO 8 ATH 5 STR 9 AWA 10 WIL 10 PRS 7 STH 7
[Sicilian] Fir Folk: 13’ tall anthropomorphic firs. They have needles, cones, and bark, and they are attuned to the islands on which they dwell. They have a culture of ruthless defense of their islands and a good relationship with the other species there. They hate the imperials, but they have long since been defeated by them. They are known for their worship of and attunement to the nearby volcanoes, which they warn others of when danger is present.
PRO 9 ATH 5 STR 15 AWA 8 WIL 9 PRS 8 STH 6
Lemon Tree Folk: 4’ tall anthropomorphic lemon trees. They have green leaves, brown bark, and yellow fruits which shine in the sun. They can speak to wasps, repel industrial energies by circling themselves with their fruit, and use their fruits as lamps if they are still on their branches. They live in the warmer areas of the region in small groups, and they are often exploited to work orchards of their mundane counterparts.
PRO 8 ATH 6 STR 8 AWA 9 WIL 8 PRS 9 STH 7
Manna Ash Folk: 13’ tall anthropomorphic manna ash trees. They have dark grey bark, green leaves that turn purplish or yellowed in fall. They do grow fruits and have a sugary sweet fluid which is rich with elemental chaos within them. They are very spiritual and worshipers of nature. They live throughout the region, usually outside of the cities, practicing witchcraft and being persecuted for it.
PRO 8 ATH 6 STR 15 AWA 9 WIL 9 PRS 8 STH 6
Maritime Pine Folk: 18’ tall anthropomorphic pine trees. They have brown bark, green needles, and pinecones. They live near the sea where they work as fishers and collectors. They have magic that allows them to walk on sea water. They are skilled builders. Their communities are quiet and peaceful unless imposed upon by others. They love the sea, and some even become sailors. They are often exploited for their size and powers.
PRO 8 ATH 4 STR 20 AWA 8 WIL 8 PRS 9 STH 3
Olive Tree Folk: 7.5’ tall anthropomorphic olive trees. They have thin branches, slender leaves, and white flowers. They do grow fruit, which they harvest themselves to give to others or to reproduce with, which we won’t think too heavily about. They are very magical, able to turn their fruits into enriched and healthy foods, instill calm in others with a touch, anoint others with authority, invoke someone’s fate, and/or alleviate illness. They are a major part of the region’s cultures, and they are often revered for their role in history as keepers of peace. They are still somehow prejudiced against by imperials.
PRO 7 ATH 7 STR 10 AWA 9 WIL 9 PRS 8 STH 7
[European] Spruce Folk: 29.5’ tall anthropomorphic spruces. They are brown barked, green needled, and bearers of very long cones. They live in the mountains and influence the winds around them magically. They are the tallest of the common tree folk in the area, making them targets for imperial recruitment. Their culture is very musical and contemplative.
PRO 8 ATH 7 STR 32 AWA 9 WIL 7 PRS 8 STH 2
[Italian] Stone Pine Folk: 20’ tall anthropomorphic stone pines. They have brown to grey bark, greenish to glaucous needles, and cones with pine nuts. They can speak to stones. They are very connected to the earth, and they are deep believers in an ancient nature religion. They are enemies of the imperials, but many are recruited in spite of this.
PRO 8 ATH 4 STR 22 Toughness 24 AWA 8 WIL 9 PRS 7 STH 4
Strawberry Tree Folk: 4’ tall anthropomorphic strawberry trees, also called cane apple trees or madrones. They have brown bark, red berries, white flowers, and green leaves, and this makes them popular in the region as those colors have meaning to different groups. They have some magical influence over plants. They live in the mountains and cultivate all the plants around them, forming incredible greeneries. They have some privilege in the region, but they are still oppressed.
PRO 8 ATH 8 STR 8 AWA 9 WIL 9 PRS 9 STH 9
Sweet Chestnut Folk: 18’ tall anthropomorphic sweet chestnut trees. They have brown retiform bark and green leaves with bristly sweet chestnuts growing among them. They can speak to animals and are known for their protectiveness of their natural homes. They do not live in houses, but wander the wilderness and live amongst nature itself.
PRO 9 ATH 5 STR 20 AWA 8 Perception 9 WIL 7 PRS 6 STH 5
Phycean
Algae people.
- Lifespan : 60 years
- Diet: Photosynthetic
- Habitat: Water
- Socioeconomic Status: Oppressed
Green algae folk. They appear to be hominids with green aglae growing out of their flesh in large patches. They have flagella for one of their arms, the other being human-ish. Some of their patches have bits of yellow or red-orange in them. On average, they are 5' tall.
Phyceans are photosynthetic. They exude a pheromone that makes them attractive to mortals. They have the ability to turn into a mass of algae at will if they are in saltwater, and they can speak to any water-based plants.
All phyceans can use their flagella to bond with one another, sharing minds and hearts. They can also use it to bond to other mortals, but this requires a roll of their WIL, even if the other is willing. Their flagella also works as a powerful whip, and if used as a weapon, it is a stunning sting.
Phyceans live in the oceans in colonial masses. They live in a shared mental and emotional hive, and their culture is focused on the protection and support of all within their colony. They are known for developing medicines that can be used on multiple kinds of living thing. They use their power to lure other mortals via their pheromones to break past the prejudices others have against them.
PRO 8 ATH 8 Swim 10 STR 8 AWA 9 WIL 8 PRS 9 STH 8
Radixian
Root people.
- Lifespan: 80-120 years
- Diet: Nutrients and water
- Habitat: Subsurface soil or some slight variations
- Socioeconomic Status: Oppressed
Radixians vary in size from 6” to 12’ tall, depending on what kind of root they resemble. Most are on the smaller size. They are all anthropomorphic roots or root-parts, tubers or subsoil parts of plants, ranging from carrots and potatoes to thin fibrous roots and heavy taproots to climbing or floating roots in some cases (these latter might be rare radixians who live above ground).
Radixians can burrow under soil or earth with ease. They have kinesthetic and seismic senses while underground, and they can communicate with any radixian or plant within 50 miles who is underground or has their roots or parts underground. They can absorb water that touches them and draw nutrients out of soil and dirt with a touch as well.
Most are extremely tough.
If enough radixians live in an area, they can purify and enrich the soil, give protections to plants from disease or fire, and generally make them stronger.
Radixians live in small cluster communities. They live completely communally and equally, sharing everything and having few secrets, sometimes even merging into communal organisms. They are very powerful magically when this happens. Their culture focuses on seeking deep knowledge beneath the ground, connecting with others, and building networks of sharing and protection of the earth and plants. They honor the plants around them.
In imperial society, they are often enslaved and used for their powers in agriculture.
PRO 8 ATH 6 Burrowing 10 STR 2-20 Toughness +2 AWA 9 WIL 9 PRS 6 STH 2-14
Shuddh
Flowery rain elementals.
- Lifespan : 300 years
- Diet: Vegetarian
- Habitat: Rainy areas with a distinct spring season
- Socioeconomic Status: Oppressed
Shuddhs are elemental, female-assigned beings with flowery features. They stand 5' tall, and they have colorful hair and eyes. When they are rained on, the flowers in their flesh blossom, covering them in colorful petals.
As elemental beings of the rain, shuddhs are empowered by it. The more of themselves it touches, the stronger they get. When they blossom afterward, it uses up some of the rain, but increases their PRS by 1-6, depending on how much of the rain they absorb. Once they blossom, if they dance in the rain, they can influence it.
If they pluck a blossom, that blossom can be turned into an umbrella (which gives anyone who uses it the power to absorb rain water themselves), a butterfly (which will fly into the clouds and increase the rain's fall), or a bucket (which absorbs the rain so that it is raining less).
Eventually, as they age, their blossoms begin to need more and more rain, until they absorb so much they become water. The last 10-30 years of their lives, they are simply a rain cloud with consciousness.
There are many shuddhs in the city-states or nearby areas. Those in the imperial lands are an oppressed species who either come there as refugees or slaves. They are often enslaved, but those who aren't are still discriminated against. Their home cultures survive in small ways, mostly their dances, music, and flower art.
PRO 8 ATH 9 STR 7 AWA 10 WIL 10 PRS 11 STH 9
Sushenny
Tiny pinecone people.
- Lifespan : 500 years
- Diet: Snow and ice
- Habitat: Subarctic to arctic forests
- Socioeconomic Status: Oppressed
Sushennies are 1' tall pinecone people. They have twig arms and legs, pine needle hair, and pinecone bodies, with tiny heads that pop out the base (top) of the pinecone. Their little wooden heads have glowing orange eyes.
Sushennies have the ability to absorb cold air and release it to make it even colder. They can fling sap in greater quantities than their bodies should be able to hold, using it to entrap targets. They can hide their limbs and heads in their bodies and hide as pinecones, adding +6 to their toughness when they do this. A sushenny can speak to conifers of any kind.
Sushennies live in the northern boreal forests and taiga. Their original culture is a nomadic one, wandering the taiga in small communities, following the snow and ice, tending the forests, protecting the trees and animals. They worship ancient trees. In the empires, they are deeply oppressed.
PRO 8 ATH 9 STR 3 AWA 8 WIL 8 PRS 8 STH 11
Vernalian
Folk of the spring.
- Lifespan : 200 years
- Diet: Sunlight, soil, and water
- Habitat: Anywhere with a spring time
- Socioeconomic Status: Oppressed
Fey people with green bodies and colorful hair who blossom in the spring. Vernalians stand about 5' tall. During the spring, their bodies blossom, growing antennae and skirts of petals. Their eyes glow the same color as their hair during this time. Though they age as other mortals do, they retain youthful looks much, much longer.
All vernalians are stronger in springtime. When they blossom, they gain extra senses - their antennae allow them to sense emotions and their glowing eyes allow them to see magical energies. They gain the ability to glamour themselves into other forms, and they have the grant energy and vigor to someone with their touch, though this drains them a little each time they use it.
Outside of the spring, they always have the ability to speak to insects or flowers, to create a soft light with their hair, and to put others to sleep with a spray of pollen via their breath. Their pollen must regenerate after two uses, taking a few hours to do so.
Vernalians live in small, flowering glades in the wilderness, usually near water, often at the end of rainbows. They live in communal, egalitarian groups led by elders, and they meet their needs via foraging (they don't need to eat meat, so they don't hunt). Their culture is focused on making crafts, beautiful music, and works of colorful art, protecting their homes, and building up enough to get through the colder months. Some even sleep through most of the winter if they can.
Local vernalians are embedded in the native nations.
In the imperial lands, they were brutally repressed, nearly wiped out, and mostly enslaved. They are forced to work in gardens or into sex work if enslaved. Those who are free find work outdoors if they can.
PRO 7 ATH 9 STR 8 AWA 9 WIL 8 PRS 9 STH 7
Vitian
Vine people.
- Lifespan: 60-90 years
- Diet: Water, nutrients, and sunlight
- Habitat: Anywhere
- Socioeconomic Status: Oppressed
Vitians appear to be 5’ tall people made of an entanglement of vines, shaping into a vaguely hominid form. They vary in appearance in that some are more bulky and neckless with thick, complicated limbs, others are whip-thin and have long necks and limbs, and some are in-between. Some are flowery, some are thorny, some are ropey, some are knotted, some are looped. Most are green and brown, but some are more colorful. Some rare ones are all black or all white, and these have unexpected powers.
Vitians have vines within them that can extend out thrice their body length. They use these to grab or climb or otherwise like extended limbs. They need to drive their extended vines into the earth at least once a day to draw in nutrients, to get at least an hour of sunlight, and to use these same vines for water absorption as well (though only for a few minutes).
If there are any vining plants within 30’, they can speak to them. If they take a cutting from a vining or climbing plant, they can incorporate it into their bodies and make part of them similar to the cutting (thus sometimes making themselves both thorny and flowery, ropey and loopy, etc.).
If they resemble specific viney or climbing plants, they may have other powers associated with those plants. White vitians can entangle souls; black vitians can entangle hearts.
Vitians live in places where vegetation is dense. They make themselves part of it, forming their communities within forests, wetlands, even gardens. They live communally, share as much as they can, and form powerful defense systems against dangers to their verdure. Their culture is very much about cultivating wondrous green sanctums. They are a little xenophobic because of the constant threats to their homes from imperials. In imperial society, they are often exploited or enslaved for their powers.
PRO 9 ATH 9 Climbing 11 STR 9 AWA 9 WIL 8 PRS 7 STH 8