| One-way window |
Window |
None |
A window dark on one side, clear on the other |
A window that can only be seen through from one direction due to special tinting and backing; the other side is reflective |
1000 |
Per window |
| Liquid ladder |
Access |
Elemental |
A rope ladder made of elemental water |
A ladder only solid for undines and other water- or ice-elemental beings |
1200 |
|
| Fluid plank |
Access |
Elemental |
A plank for a houseboat made of elemental water |
A plank only solid for undines and other water- or ice-elemental beings |
1200 |
|
| Fluid window |
Window |
Elemental |
A window made of elemental water |
Absorbs industrial energies and cleanses the air of pollution, power 13 |
1200 |
Per window |
| Silver coil |
Access |
Fey or Elemental |
A rope ladder made of either sinawery (moonsilver) or airghead (fey silver) |
Moonsilver coil ladders repel industrial magic-based beings at power 13; fey silver coil ladders confuse anyone who use them if the owner turns it on with a simple rhyme |
1500 |
|
| Accessibility ramp |
Access |
None |
A standard wheelchair ramp |
Allows accessibility for wheeled entrants |
2000 |
|
| Water door |
Door |
Elemental |
A door made of elemental water |
A door that cleanses the air of pollutants and washes away industrial magics on those who enter, power 13 |
2000 |
|
| Reflective window |
Window |
Elemental |
A window made of sinawery (moonsilver) |
Reflects esoteric energies, power 13, and is mirrored |
2100 |
Per window |
| Fairy ladder |
Access |
Fey |
A rope ladder made of fairy rope |
Entangling power 13; can be turned on and off by the owner with a simple rhyme |
2400 |
|
| Celeste window |
Window |
Celestial |
A light blue window |
Repels infernal energies and warns of danger or invasion, power 13 |
2400 |
Per window |
| Dreamer window |
Window |
Fey |
An indigo-hued window with shimmering lights |
An illusory window empowered by the dreams of those sleeping within, power 13 |
2400 |
Per window |
| Welcome mat |
Porch |
Celestial |
A plain welcome mat |
Makes everyone who is welcome feel welcome and repels those who are not |
2400 |
|
| Lodeswing |
Porch |
Elemental |
A black, heavy porch swing |
The swing needs no chains - it levitates and moves by magnetism |
2400 |
|
| Maroon window |
Window |
Unaligned |
A dark red window |
A thieves' window; a stealthy means of escape, +4 STH when using it to sneak out |
3000 |
Per window |
| Shifting door |
Door |
Fey |
A violet door that changes shape |
A door that alters shape at request of the owner via fairy magic |
3000 |
|
| Clockwork oven |
Kitchen |
Unaligned |
A mechanical oven with many special features |
Oven has fine control of temperature, space, positioning, and timing |
3000 |
|
| Quaint fence |
Fence |
Celestial |
A simple, unassuming wooden fence |
Makes it feel like home, repels the unwelcome, power 13 |
3200 |
|
| Castory window |
Window |
Fey |
A dark red, almost black window |
If tapped in a specific sequence, makes the building harder to notice (power 13); cannot be seen through (power 15) |
3500 |
Per window |
| Rainbow window |
Window |
Celestial |
A window of rainbow-hued glass |
Repels infernal energies and spreads empowering light within the building, power 13 |
3500 |
Per window |
| Faeriewood fence |
Fence |
Fey |
A wooden fence tinged with green and violet |
Makes it hard to enter without the opening rhyme, power 13 |
3600 |
|
| Ironwood flooring |
Flooring |
Elemental |
Heavy ironwood boards |
Extremely strong and tough, hurts fairies (sorry) |
3600 |
Per medium roomful |
| Green window |
Window |
Elemental |
A green-tinted window of elemental glass |
Absorbs industrial energies and cleanses the air of pollution, power 17, and requires little maintenance |
4000 |
Per window |
| Responsive door |
Door |
Celestial |
A normal door that magically changes sizes |
Adjusts to the size of those entering to accommodate them, power 13 |
4000 |
|
| Singing gate |
Gate |
Celestial |
A green stone gate that sings |
If you sing in harmony with it, it opens and uplifts you |
4000 |
|
| Cornstalk fence |
Fence |
Elemental |
A black metal cornstalk fence |
Makes the yard into a garden of nourishing foods |
4000 |
|
| Magma tiles |
Flooring |
Elemental |
Dark black, rough tiles made of cold magma |
Keeps everything warm |
4000 |
Per medium roomful |
| Waterproof decking |
Decking |
Elemental |
White and blue decking boards |
Keeps the deck of the houseboat from rotting |
4000 |
Per whole deck |
| Vapor pipes |
Plumbing |
Elemental |
Elemental pipes for steam |
Brings powerful, hot, elemental steam through the building |
4000 |
For the entire house |
| Fairy oven |
Kitchen |
Fey |
A small, round violet metal oven |
Lets you imagine what is cooking |
4000 |
|
| Ailanthan slats |
Flooring |
Celestial |
Soft wooden boards |
Repels infernal energies and soothes the soles |
4800 |
Per medium roomful |
| Blessed boards |
Flooring |
Unaligned |
Slender wooden tiles etched with religious symbols |
Effects vary by faith of the owner |
4800 |
Per medium roomful |
| Portal window |
Window |
Fey |
A violet and white window enchanted with fairy magic |
Can be set via a fairy rhyme to teleport to a specific place owned by the owner |
5000 |
Per window |
| Unbreakable window |
Window |
Unaligned |
A red glass window |
A window enchanted to be extremely resistant to damage, STR 40 |
5000 |
Per window |
| Charcoal burner |
Kitchen |
Elemental |
A heavy, black oven |
Capable of intense heat |
5000 |
|
| Salt cabinet |
Storage |
Elemental |
A room with salt spires to preserve food with |
Keeps meat and other perishables fresh for much longer |
5000 |
|
| Inclining structure |
Access |
Unaligned |
A sturdy stair made of heavy metal and stone |
Adds +3 STR to the structure of the whole building |
5200 |
|
| Redstone stair |
Access |
Unaligned |
A sturdy stair made of magial red stone |
Neutralizes aligned magicks borne by those who climb them, power 13 |
6000 |
|
| Guardian's door |
Door |
Celestial |
A heavy blue and grey door |
A door that, when closed, protects from infernal powers and attacks at power 15 |
6000 |
|
| Complex tiles |
Flooring |
Unaligned |
Light blue glass tiles |
Gives +1 AWA to those who are standing on them if they are trying to solve something via logic or mathematics |
6000 |
Per medium roomful |
| Sopper veranda |
Porch |
Fey |
A veranda made entirely of giant mushrooms |
Powerful hallucinatory mushrooms make up the porch, power 17 |
6000 |
|
| Green boards |
Decking |
Elemental |
Green hued decking boards |
Protects the deck of the houseboat from pollutants, power 13 |
6400 |
Per whole deck |
| Ancient roof |
Roof |
Fey |
A roof made of sepia wood |
Grows in magical power as the history of the building unfolds |
7000 |
|
| Celeste tiles |
Flooring |
Celestial |
Light blue tiles |
Burns the infernal if they step on it without protection, power 13 |
7200 |
Per medium roomful |
| Door of two faces |
Door |
Unaligned |
A double door in two different styles |
A door that opens to two different places, depending on the direction you enter |
7500 |
|
| Puff roof |
Roof |
Celestial |
A roof made of pink clouds |
Non-oppressors in the building are happier |
7500 |
|
| Winterproof shingles |
Roof |
Elemental |
A roof made of solid ice |
Keeps the ice and snow out, but also makes it cool inside |
7500 |
|
| Fairylight roof |
Roof |
Fey |
A roof made of flickering lights |
An illusory roof that makes it hard to know where the building is |
7500 |
|
| Clattering shingles |
Roof |
Unaligned |
A roof made of sleek, maroon shingles |
Act as an alarm system against invaders or police |
7500 |
|
| Ice closet |
Storage |
Elemental |
A small room or closet that is extremely cold |
Magical cold storage |
7500 |
|
| Moving ramp |
Access |
Celestial |
A blue-metal wheelchair ramp |
Makes it easier for anyone to enter if they need help entering, except oppressors, abusers, exploiters, and enemies of the people, power 13 |
8000 |
|
| White door |
Door |
Elemental |
A door of white, glowing metal |
A door that cleanses the soul of undeath curses, power 15 |
8000 |
|
| Passaging door |
Door |
Fey |
A circular door made of faeriewood |
A door that transports to different places, a magical portal, that is set by special fey magicks |
8000 |
|
| Stormproof shingles |
Roof |
Elemental |
A roof made of bronze shingles etched with symbols |
Keeps the rain and wind out |
8000 |
|
| Purifying pipes |
Plumbing |
Celestial |
Blue pipes for clean water |
Gives water a strong cleansing power |
8000 |
For the entire house |
| Airghead pipes |
Plumbing |
Fey |
Pipes of fairy silver |
If water from these pipes is drunk, the drinker has lucid dreams; if it is used for washing, the objects or person washed have illusory images implanted in them temporarily; other uses the effects may vary |
8000 |
For the entire house |
| Ruddy pipes |
Plumbing |
Unaligned |
Dark red pipes |
Causes water to be better at what it is used for - +1 to cooking, cleaning, etc. |
8000 |
For the entire house |
| Cleaner's closet |
Storage |
Celestial |
A closet with magical cleaning materials |
Makes it much easier to keep the space clean |
8000 |
|
| Great hearth |
Hearth |
Celestial |
A massive fireplace and hearth with special black and orange stone |
The hearth provides protections so long as the laws of hospitality are obeyed |
8000 |
|
| Violet hearth |
Hearth |
Fey |
A small hearth made of violet stone |
The fire in the fireplace is as warm as the owner believes it to be |
8000 |
|
| Ember place |
Hearth |
Elemental |
A medium-sized hearth made to keep embers warm |
The owner has complete control over the fire and its intensity |
8000 |
|
| Trueform tiles |
Flooring |
Fey |
Light orange tiles |
Those standing on them cannot lie unless they roll WIL vs power 13 |
8400 |
Per medium roomful |
| Nonlinear slats |
Flooring |
Fey |
Strange boards that do not fit together |
Sometimes you walk on them and go where you want; sometimes you go somewhere else |
8400 |
Per medium roomful |
| Viridian gate |
Gate |
Elemental |
A green wooden gates with living leaves and vines |
Keeps out industrial energies and amplifies elemental magic - except chaos |
9000 |
|
| Present parlor |
Room |
Fey |
A room situated such that it focuses the mind |
Gives +3 AWA to anyone who meditates within it on a specific question, but only once per person |
9000 |
|
| Thief's closet |
Storage |
Unaligned |
A hidden closet where loot and tools can be hidden |
Adds +3 STH to anything hidden in it |
9000 |
|
| Provender pantry |
Storage |
Celestial |
A room that keeps food fresh |
Keeps all food fresh for much longer |
9000 |
|
| Red door |
Door |
Unaligned |
A heavy red stone and metal door |
An extremely sturdy door, STR 42 |
10000 |
|
| Dragon gate |
Gate |
Unaligned |
A five-pronged stone and metal gate |
Anyone without a key must pass five trials before entering |
10000 |
|
| Saffron shingles |
Roof |
Celestial |
A roof made of yellow shingles |
Makes it easier to learn inside |
10000 |
|
| Psionic shingles |
Roof |
Unaligned |
A roof made of grey stone shingles |
Adds +1 AWA to all in the house |
10000 |
|
| Sun room |
Room |
Elemental |
A screened room the sun can shine into |
Refreshes anyone who rests in here for four hours as if they had a full night's sleep, ten uses before it has to be restored |
10000 |
|
| Glass laboratory |
Room |
Unaligned |
A laboratory with many glass structures |
Allows for (unaligned) magical, scientific experimentation |
10000 |
|
| Bountiful oven |
Kitchen |
Celestial |
A large, standard oven |
Food multiplies when put into it, but it must be shared and eaten |
10000 |
Effectively nigh infinite food |
| Dreamer's suite |
Bedroom |
Fey |
A bedroom focused on the bed |
Gives vivid dreams and makes it easier to sleep |
10000 |
|
| Night suite |
Bedroom |
Elemental |
A bedroom that is designed for low light |
Stays dim the whole day to allow for sleep at any time; great for those who work at night |
10000 |
|
| Organizer's room |
Office |
Celestial |
An office made for many people |
An open space for meetings and activist work |
10000 |
|
| Termite shield |
Reinforcement |
Celestial |
Magical metallic sheathing along the base of the building to keep pests out |
Prevents pests from getting inside |
10000 |
|
| Circle of mana |
Room |
Fey |
A room with a magical circle on the floor |
+3 to any magical spells done in here, eleven uses before it has to be restored |
11000 |
|
| Omen gate |
Gate |
Fey |
A white metal gate marked with strange symbols |
The strange symbols reconfigure if someone within the building is near death (power 13) |
12000 |
|
| Heavystone wall |
Fence |
Unaligned |
A thick, low stone wall |
STR 42 |
12000 |
|
| Zantastanax porch |
Porch |
Unaligned |
A sleek metallic porch |
Nullifies any aligned magic crossing over it, power 13 |
12000 |
|
| Taupe room |
Room |
Celestial |
A room painted with taupe wall paint, full of comforts and small amenities |
Brings relief from physical or emotional pain, thirteen uses before it has to be restored |
12000 |
|
| Altar room |
Room |
Unaligned |
A room with a small altar for religious rituals or prayer |
+3 to any religious endeavors done in here, twelve uses before it has to be restored |
12000 |
|
| Art room |
Room |
Celestial |
A well-lit room for making art |
+3 to any artistic endeavors done in here, seven uses before it has to be restored |
12000 |
|
| Secret room |
Storage |
Fey |
A hard-to-find room |
Has a STH of 13 to find if the magic is turned on |
12000 |
|
| Flood sealing |
Reinforcement |
Unaligned |
Magical sealant that keeps flood waters out |
Adds +3 resistance to flooding |
12000 |
|
| Wind resistance |
Reinforcement |
Elemental |
Straps made of elemental materials to keep the wind from damaging the building |
Adds +3 wind resistance |
12000 |
|
| Fishfin hull |
Hull |
Elemental |
Metal fins for the boat's hull |
Makes the houseboat faster if it moves |
13000 |
|
| Personal sanctum |
Bedroom |
Celestial |
A bedroom with a magical mirror |
The mirror allows the owner to see themselves as they truly are; the room prevents infernal energies from entering |
13000 |
|
| Interstitial closet |
Storage |
Unaligned |
Makes interstitial spaces bigger |
Turns the inside of walls into walkable hallways |
15000 |
|
| Green sleek hull |
Hull |
Elemental |
A green coating for the boat's hull |
Protects the houseboat from pollutants |
16000 |
|
| Last room |
Storage |
Fey |
A small room in a remote part of the building |
A spot that becomes harder to reach the more you try to get there |
16000 |
|
| Starry hull |
Hull |
Elemental |
A ship's hull that looks like the starry sky |
Makes the houseboat harder to find at night; allows it to float above the water for 10 minutes per week |
20000 |
|
| Evershifting room |
Bedroom |
Unaligned |
A bedroom that changes all the time |
The room shifts in shape and form randomly unless the owner wields control of it, diff 13 |
20000 |
|
| Thinker's office |
Office |
Unaligned |
An office with special features to heighten the mind |
Gives +3 AWA to any data-based or information-based work |
20000 |
|
| Indigo office |
Office |
Fey |
An office with special features to expand imagination |
Allows for more imaginative and artistic work |
20000 |
|
| Deep river dock |
Dock |
Elemental |
A wooden dock that conforms and is one with the river |
Makes it easier to move and dock the houseboat |
20000 |
|
| Weatherization |
Reinforcement |
Elemental |
Sheathing, straps, and other materials to keep rain and wind out |
Protects from rain and wind, adds +3 resistance to wind and water |
20000 |
|
| Counting office |
Office |
Elemental |
An office with many clocks |
Adds 12 hours to every week |
24000 |
|
| Solid jetty |
Dock |
Unaligned |
A heavy stone jetty that blocks the flow of the river |
Creates a protective barrier around the houseboat |
24000 |
|
| Fungal nursery |
Room |
Elemental |
A room covered in various fungi |
Various elemental fungi grow here, with various magical effects, including healing, communication, dreams / hallucinations, nutrition, poison, and/or more |
40000 |
|