| Cloud of green |
Algae |
Elemental |
|
Green algae that, if eaten, allows you to speak to aquatic plants or fish |
1000 |
|
|
|
| Jelbek deraa |
Algae |
Elemental |
|
Green algae that is imbued with anumun that makes any pool of water it is in become a source of anumun for a week |
[n/a] |
|
|
Only available from the Quaedam |
| Merevetikad |
Algae |
Fey |
|
Fairy algae that grows in ponds and forms a magical violet sheet that allows fey beings to store emotions, memories, or parts of their soul there for sake keeping |
600 |
|
|
|
| Celadon berry |
Berry |
Elemental |
|
A berry from a shrub whose juices are pure elemental magic, +3 per berry for 30 seconds for any elemental power or ability |
500 |
|
|
|
| Dris blackberry |
Berry |
Fey |
|
If their juices are drunk, they make the drinker mischievous |
600 |
|
|
|
| Kingsbush berry |
Berry |
Fey |
|
Berries that grow on bushes around the Sleeping King, Finvarra, the slumbering ruler of All Faerie; these super rare berries walk on their own around the bushes while people sleep nearby (but not if anyone is awake to watch); if consumed, they let you create a fairy portal, power 16, but also make you vulnerable to the Wild Hunt |
10000 |
|
|
|
| Pop raspberry |
Berry |
Fey |
|
A raspberry filled with mischief whose effects vary by those who consume them |
500 |
|
|
|
| Silin cherries |
Berry |
Fey |
|
If eaten, they are a miracle cure to many minor, common ailments |
500 |
|
|
|
| Smearban berry |
Berry |
Fey |
|
Give 5 minutes' protection from fey magic (power 8) per berry; after three berries, you start to get very sick |
300 |
|
|
|
| Storm rowan berry |
Berry |
Elemental |
|
An inedible berry that shocks the mouth (power 6 per berry consumed) or made into a juice that enhances elemental beings' energy levels |
300 |
|
|
|
| Farachim bush |
Bush |
Fey |
|
A bush in which you might find a plot point (it gives you a vision); if used more than once, you might end up lost in a different story |
20000 |
|
|
|
| Genesis bush |
Bush |
Elemental |
|
A bush that can be used in the fashioning of other materials, giving +1 to any crafting it is used with, whether it is its leaves, wood, roots, or other parts |
1600 |
|
|
|
| Mulberry bush |
Bush |
None |
|
A common mulberry bush, all around which monkeys chase weasels on a good day |
80 |
|
|
|
| Rosemary bush |
Bush |
None |
|
Fragrant, good for seasoning, and soothing |
200 |
|
|
|
| Jarae cycad |
Cycad |
Fey |
|
A tall, tree cycad with roots that interconnect to other jarae to form a magical network that, if slept under, will allow the person to return to this spot at will - must have at least six for this to work |
3000 |
|
|
|
| Spellcutter fern |
Fern |
Fey |
|
A fern with sharp fronds that are used in magical rituals that require the caster spill blood, giving +2 to such magic |
1100 |
|
|
|
| Cloggorm flowers |
Flower |
Fey |
|
Bluebells that call fairies if you ring them |
3000 |
|
|
|
| Gateway lotus |
Flower |
Elemental |
|
Lotuses from a distant continent that are pure white and protect the soul from undeath |
10000 |
|
|
|
| Tiger-flower |
Flower |
Elemental |
|
Flowers from another continent that are now common in Endruin that have tendrils of flame for stamens; they work as little garden lights unless the flame is fed coals, then they turn into a roaring fire |
2000 |
|
|
|
| Wolfsbane |
Flower |
Elemental |
|
Poisons canines at power 10 |
800 |
|
|
|
| Ancient stalk grass |
Grass |
Fey |
|
Light tan grass that lives to be about 1,000 years old if not killed; if consumed, it allows a brief glimpse into the past |
4000 |
|
|
|
| Azure grass |
Grass |
Fey |
|
Grass that, if made into a bed, lets you restore fey abilities more quickly if you sleep on it |
12000 |
|
|
|
| Hero's smoke |
Herb |
Fey |
|
If burnt, creates smoke that, if inhaled, gives the target courage |
800 |
|
|
|
| Jesterfoil |
Herb |
Fey |
|
An herb that, if consumed or smoked, causes intense merriment |
600 |
|
|
|
| Meadowssweet |
Herb |
Fey |
|
A potent pain killer if made into a tincture |
400 |
|
|
|
| Moly |
Herb |
Fey |
|
A small blue herb that briefly gives someone immunity to magic, power 16 |
1100 |
|
|
|
| Mystic sage |
Herb |
Fey |
|
If burnt, creates a smoke that repels spells at a power of 6 per gram burnt, max 3 grams before it creates a blue zone (wild magic region) of increasing volatility |
2200 |
|
|
|
| Neanntog |
Herb |
Fey |
|
Nettles that sap toxins frm the body if slept on |
1000 |
|
|
|
| Seer's leaf |
Herb |
Fey |
|
An herb that, if consumes, may give a prophetic vision |
6000 |
|
|
|
| Sleeper's kiss |
Herb |
Fey |
|
The most potent herbal sleeping aid |
600 |
|
|
|
| Springfoot |
Herb |
Elemental |
|
A flower whose blooming marks the first day of spring, without fail. If picked before the day is over, 6 weeks of winter will follow. If they survive the day, they will bring an extra long spring. |
5000 |
|
|
|
| Thaumic sage |
Herb |
Fey |
|
Sage that, if burnt, unleashes raw mana that enhances any spell cast within it (+6) |
11000 |
|
|
|
| Giant hornwort |
Hornwort |
Fey |
|
A hornwort that looks bigger than it is |
300 |
|
|
|
| Seasonal hornwort |
Hornwort |
Elemental |
|
A hornwort that changes colors by season; if removed from the ground in one season and replanted in another, it can create a localized recreation of its season's weather (300') |
600 |
|
|
|
| Herb kit |
Kit |
None |
|
A collection of helpful herbs, providing +2 to healing/medical rolls and +1 to +3 to other various herbalist effects, comes with 6 doses |
300 |
|
|
|
| Seed kit |
Kit |
None |
|
A collection of common herbalist seeds, giving +1 to +3 gardening |
100 |
|
|
|
| Garden tools |
Kit |
None |
|
Necessary for gardening, includes a spade, watering can, hoe, rake, seeds, fertilizer, and other materials |
100 |
|
|
|
| Azure oak leaf |
Leaf |
Fey |
|
Absorbs a single spell, power of 8, if worn as a talisman |
1100 |
|
|
|
| Faeriewood leaf |
Leaf |
Fey |
|
Hallucinogenic if used in teas, +1 AWA if used in tincture (one hour per dose, max 1 dose per leaf), repels magic once at a power of 8 if a fresh leaf is worn as a talisman |
2000 |
|
|
|
| Grinning leaf |
Leaf |
Fey |
|
Leaves from the grinning shrub that whispers when people walk past and aren't paying attention, to make them think they are hearing things |
500 |
|
|
|
| Sylvanwood leaf |
Leaf |
Elemental |
|
Dried leaves in a pouch or on your floor will cleanse the air around it (25' radius) of pollutants |
2000 |
|
|
|
| Silver lichen |
Lichen |
Elemental |
|
If used as a poultice, reduces wound levels by one after an hour of use, one use per price unit |
500 |
|
|
|
| Aelus |
Liverwort |
Fey |
|
Fairy liverwort plant that repels the Wild Hunt if grown in abundance (2 points of protective power per plant) |
500 |
|
|
|
| Kruur liverwort |
Liverwort |
Elemental |
|
A kind of liverwort that responds to the cycles of the planet Kruurach, the rocky megaplanet, making the stones it grows near stronger |
1800 |
|
|
|
| Bedding moss |
Moss |
Fey |
|
Moss that helps those who use it as bedding sleep much better |
800 |
|
|
|
| Greenest moss |
Moss |
Elemental |
|
Moss that makes other plants thrive |
800 |
|
|
|
| Fairy mushroom |
Mushroom |
Fey |
|
Intense hallucinations, visions, and dreams |
1000 |
|
|
|
| Green mushroom |
Mushroom |
Elemental |
|
Can be eaten (one mushroom is equal to half a meal), powdered (+1 AWA for an hour), made into tea (granted an elemental vision), or dried (+1 protection from infernal) |
500 |
|
|
|
| Psilocybe mushroom |
Mushroom |
Fey |
|
If you wanna see something fun, nullify mental or emotional effects, and have intense dreams |
100 |
|
|
|
| Ern's breath nectar |
Nectar |
Elemental |
|
A seaside flower that changes colors and effects with the seasons, used in tinctures |
5000 |
|
|
|
| Spirit oak acorn |
Nut |
Fey |
|
An acorn with varied magical properties - if eaten, gives +1 to any magical ability or power for one use; if made into a tea or drink, gives magical vision for 30 seconds; if crushed and smeared on something, gives +1 magical protection for one use |
150 |
|
|
|
| Van's oak acorn |
Nut |
Elemental |
|
An acorn from a legendary tree struck by the lightning of a storm deity; the acorn, if planted, grows into a powerful thunderstorm |
4000 |
|
|
|
| Fey pansy petal |
Petal |
Fey |
|
If made into a tincture, they give mild dreams |
300 |
|
|
|
| Green rose petals |
Petal |
Elemental |
|
If used in tincture, gives +3 to a single elemental power or ability for an hour per dose, max 6 doses per price unit |
400 |
|
|
|
| Platinum lilac petals |
Petal |
Elemental |
|
Lilacs with platinum petals; if made into a tincture, refreshes as if you had a long rest, max 6 doses per price unit |
5000 |
|
|
|
| Shandor petals |
Petal |
Fey |
|
If turned into a tincture, eases sleep |
300 |
|
|
|
| White rose petals |
Petal |
Fey |
|
+1 STH if used in a tincture, one hour per dose, 1 dose per petal, max 6 doses or you risk forgetting yourself (diff 13, +3 per point above 6) |
700 |
|
|
|
| Habitian fern root |
Root |
Elemental |
|
If used in a stew, gives +3 to a single elemental power or ability for a day |
800 |
|
|
|
| Avalonian apple seeds |
Seed |
Fey |
|
If used for a tea, will reduce wound level by one when drunk |
500 per dose of tea |
|
|
|
| Fairy apple seed |
Seed |
Fey |
|
If made into a drink, they create a sense of contentment |
600 |
|
|
|
| Giant cucumber seed |
Seed |
Elemental |
|
Grows giant cucumbers, about 6' long each |
200 |
|
|
|
| Nemeton seed |
Seed |
Elemental |
|
If planted in a place untouched by pollution, will grow random plants with elemental magic |
10000 |
|
|
|
| Herbal tincture |
Tincture |
None |
|
A simple tincture of a specific herb providing either +2 healing/medicine, +3 protection from infernal, +1 perception, nullification of certain magical effects, or aid in sleeping, per dose |
60 per dose |
|
|
|
| Fey tincture |
Tincture |
Fey |
|
A simple tincture of specific fey herbs, providing either aid in sleeping (power 10), +2 perception, emotional or mental protections (+1 WIL), or intense visions (power 11) |
180 per dose |
|
|
|
| Elemental tincture |
Tincture |
Elemental |
|
A simple tincture of specific elemental herbs, providing either minor healing (power 11), increased strength (+1) or speed (+1), heightened senses (+1 perception), or resistance to poison (+2) |
180 per dose |
|
|
|
| Watering can |
Watering Can |
None |
|
A simple watering can |
50 |
|
|
|
| Beith airghead |
Tree |
Fey |
|
A silver birch with silver cones that can be shaped via emotion, memories, or fairy magic or rhymes |
8000 |
|
|
|
| Conker tree |
Tree |
Fey |
|
A horse chestnut tree whose conkers (horse chestnuts) infuse those who play with them with merriment |
3000 |
|
|
|
| Planatus facies |
Tree |
Fey |
|
A plane tree whose leaves resemble faces; if stared into, one may find themselves thinking from a different perspective |
5000 |
|
|
|
| Sycamore of many souls |
Tree |
Fey |
|
A sycamore tree whose roots connect the souls of all nearby fey trees, amplifying their magic; if its bark is made into a tea, it amplifies the magic of the drinker +3 |
9000 |
|
|
|
| Tutelar oak |
Tree |
Fey |
|
A fairy oak that protects the place it is planted in by creating fey images to trick invaders |
12000 |
|
|
|
| Rain can |
Watering Can |
Elemental |
|
A watering can that gathers rain and spreads it automagically |
1000 |
|
|
|
| Fey sprinkler |
Watering Can |
Fey |
|
A fairy watering can made from mushroom caps that gives +3 to growing fey plants |
2000 |
|
|
|
| Wooden rake |
Rake |
Elemental |
+1/+1 |
A rake that does not sap elemental energies from a garden plot, +1 to growing elemental plants |
300 |
|
|
|
| Common spade |
Spade |
None |
+1/+1 |
Just a plain spade for gardening with |
250 |
|
|
|
| Silver spade |
Spade |
Fey/Elemental |
+1/+1 |
A spade that can be safely used by the fey, +2 to growing fey plants, +1 to growing elemental plants |
500 |
|
|
|
| Silver hoe |
Hoe |
Fey |
+2/+2 |
A faerie silver (airghead) gardening hoe that makes it easier to grow fey plants |
1200 |
|
|
|
| Wooden hoe |
Hoe |
Elemental |
+2/+2 |
A wooden gardening hoe made from pure elemental trees that makes it easier to grow elemental plants - and plants in general (+3 gardening) |
1200 |
|
|
|
| Basic hoe |
Hoe |
None |
+3/+3 |
A simple steel gardening hoe; if you make a "hoe" joke you take the low die until otherwise stated |
40 |
|
|
|
| Faeriewood rake |
Rake |
Fey |
+4/+4 |
A rake made of faeriewood that imbues fey energies into a garden plot, +2 to growing fey plants |
1000 |
|
|
|