Species Qatil (plural Qatillur)
Order The Damned
Classification Undead
Dominion Raesian
Sphere Undeath
Origin Early serial killers
Lifespan Inmortal
Habitat The fringes of communities
Food Lifeforce
Description Qatillur appear to be grey, pale, or otherwise discolored versions of their mortal selves with an aura of burning msawhat around them if they walk in pitch darkness. Their tongues become bone-like whips with blades on them.
Corruption A person who kills multiple people, usually a serial killer, spree killer, or other intentional mass murderer, then dies without facing any kind of justice, may be corrupted into becoming a qatil if they kept a bone from one of their victims.
Esoterica Qatillur are beings of msawhat and Raesian energies. Any power they had in life they retain, though most are corrupted, save those of qi, the gates, or heavenly essences. They can learn new powers in undeath, most often they learn to use powers of
Special Powers

Qatillur cause unease in those who are near them. Every qatil has a cutting, slashing, or stabbing weapon made of some of the bones of one of their victims; these weapons drain lifeforce and can cut through most mundane metals easily. The aura of a qatil burns always but is only visible in the dark; it corrupts those who willingly get close to the qatil. Their tongues are sharp and bone-like.

Every qatil has three of the following powers: stunning gaze, heart sense, blood-controlling hand seals, grey mist form, organ-ripper tongue, giant moth form, summon phantasm, entrancing whistle, aura of cold, grey lightning breath, summon onoskeli, or phase through matter.

Qatillur gain powers as they kill, especially if their kills are similar to the way they killed in life, eventually having every power listed above.

Damnation The number of victims a qatil had in life determines their damnation. Three to five victims means they have the power to command shamblers or phantoms. Six to nine victims means they have the power to shapeshift into a bony centipede the same length as their height. Ten to 15 victims gives them the power to become invisible once a month for three nights. Sixteen to 25 victims means they have the power to create explosions of msawhat with a snap of their fingers. Twenty-six to 36 victims means they have the power to control moderately powerful undead of their Dominion. Thirty-seven to 50 victims means they have the power to teleport 100 miles at a time, nine times a year. And so on.
Necromancy

To intentionally become a qatil, a killer must collect some of the bones of at least one of their victims and craft some kind of weapon from them, usually a knife, sword, or spear. They then must use this in at least one ritual (19) kill. After this, they must evade capture and justice; if they are somehow rehabilitated even in a small way, they must perform the ritual again to become a qatil.

Summoning a qatil requires speaking the names of their victims into a mirror at midnight. Controlling them requires having the bones of another of their victims. Capturing and drawing their power requires placing their bone-weapon in a crystal jar called a qurban.

Sending Stabbing a qatil with their bone-weapon will destroy them.
Weaknesses Qi and the gates energies are especially effective, but all heavenly essences can send them and some positive emotional resonances can harm them.
Behavior A qatil continues to kill as they did in life, targeting the same kind of victims, killing in the same way, stuck in a cycle of killing over and over. They are often driven to the edges of societies, where they stalk the vulnerable.
Dominion Culture Qatillur are considered dangerous warriors, lower-ranking because of their volatility, in the Raesian Dominion.
Other Dominions
  • Srisian: the qatillur are popular because the Inhuman Cult often becomes a qatil when they die. They gain the power of instant killing strike.
  • Agikaani: the mass murderers of this Dominion often do become a qatil. They gain the power of hate-fueled strength.
  • Dun: these are mostly poisoners, and they gain the power of a poisonous blade.
  • Campionese: they are extremely common in this Dominion, and they gain the power of extreme stealth.
  • Wapek: the emotionless killers in this Dominion gain the power of a freezing touch.
  • Sangarian: qatillur in this Dominion are driven by an intense desire to kill, and they gain the power to drain the muscle out of those they stab.
  • Durosian: in this Dominion, they are usually mass murderers, and they gain the power to cause gaping wounds with simple stabs.
  • Godless: in this Dominion, they usually come from those who prey on the religious, and they gain the power in undeath to drain faith from their victims.
  • Qhanuum: void-based murderers rarely become qatillur, but when they do, they gain the power to drain esoteric energies with their sharp tongues.
  • Kaanian: they are common here because cultists take the bones of children they kill to make a childbone knife. They gain the power of child soul-stealing.
  • Fellwood: the covetous killers of this Dominion have powerful emotional consuming powers.
  • Pandemonian: the spree killers of this Dominion gain the power of entropic blasts from their blades.

Mortal Interactions Qatillur hunt mortal victims as they did in life, and as such, mortals often believe they are the killer returned or that the killer was never really dead.
Afterlife There is no redemption for a qatil; they spend an Age or so in the in-between before moving on to the Hells or the Grey Lands.
Notables Kutlevi Qutl, Qatil Manifest, the Qirmizi Ripper; Saldais Engelis, the Sarkans Torso Killer; Daiwel Waiss, the Rout Stad Moonlight Killer
Special Classes Hunter, Stalker, Businessman, Bomber, Sniper
Sample Stats PRO 15
ATH 13
STR 14 Bone Dagger +6/+6 Tongue Blades +6/+6
AWA 15
WIL 13
ROG 18

Unease Presence 7
Bone Weapon Draining 19
Grey Aura 19
Other Powers 19

This topic: Shem > Reference > Species > Undead > TheDamned > Qatil
Topic revision: 04 Aug 2020, SallyJaneBlack
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