All Obiefune swords are considered Anomalies.
101 Obiefune Swords:
Littany sword: broken by Obiefune
Baalsword: broken by Mao, killed Nimbus
Guardian sword: broken but empowered, stolen by Din Okagua - owned by the Guardians in Jesumein
Heartfire sword: owned by Genfyllid
Self-tempering foil: owned by Gabriel Leannan
Connectioncutter sword: owned by the Nemesis of Thorn, once owned by the Last Elves, now destroyed by the Yatagarasu Manifest by being thrown into the sun
Diamond-infused steel blade
Timeslicer: ends up with Habib
First sword: stolen by Ikara
The Spoon: prized possession of the scoutlings on Sweet Isle
Sword of Memory: remembers its past, owned by Perival Maraddon
Certificate: Mundane but perfect, sword from Mastery Test, owned by the Smith Divine
Hindsight: sword is empowered by the death of the wielder so future wielders are protected
Ender falchion
Vorpal sword, in Ernogemous's hoard
Sword of Peace: from the legends
Dragonslayer sword: turns dragons into squishy mortals, negates breath weapons, and negates dragon strength; made with living jetsteel and normal dragonsteel
Okaguan ancestral sword: owned by the Okagua tribe
Sword of Terror: contracted by the Champion of Nightmares, owned by one of his followers, made of oneirium
Defiant: the sword whose blade is a Name
Sacrificial sword: released a spell of one's choosing when sealed through your own heart
Threadcutter: cuts the threads of fate
Conviction: burns with the conviction of one's faith; owned by Bluebird Hrielle, then taken up by the bearers of Death's Name (Polyhymnia)
Unbalanced sword: unbalanced but still usable; owned by Nwadiora, the Wielder
Access: the sword that is the key to that which blocks your quest
Love sword: the shield is empowered by the love of the gifter for the wielder, while the sword is empowered by the love of the wielder for the gifter
Morale raiser: sword that instills hope of the wielder in the viewer
Aeonian's Bane: makes Immortals into Mortals
Sword of Pillars: wooden sword that phases through inorganic matter
Cursecutter: cuts curses
Cursemaker: if you cut yourself, it gives you the power to curse
Liquid sword: contorts to the wielder's demands, made of quickcopper
Talent's blade: focuses talents
Rescue Sword: teleports to where it is most needed
Twinned Blade: a dancing sword, one of a pair of swords cursed in conflict. First person to give up their sword becomes weak to the other wielder.
Twinned Blade: a dancing sword, one of a pair of swords cursed in conflict. First person to give up their sword becomes weak to the other wielder.
Spicers' Sword: sword contracted by the Spicers' Guild, ornate and complicated
Artifact blade: a sword made ornamentally for a museum
Dalim sword: sword made from a metal elemental
Flint sword: sword made from flint, crafted for the Hand of Earth in the alternate timeline
Practice sword: sword that, if trained with, will help you reach your full potential.
Oath's edge: sword empowered by staying true to your oath. Just a normal sword in the hands of an oathbreaker. Owned by Zuzentasuna, the Fair Duke.
12 cultural swords: a xiphos (Ledean sword) made during training.
12 cultural swords: an asi (Vimalan sword )made during training. Owned by Baghaas, Hero of the Valley
12 cultural swords: a jian (Unbulese sword) made during training.
12 cultural swords: a kilij (Omaevian sword) made during training.
12 cultural swords: a seax (Bewindlan sword) made during training. Owned by Sir Loanim Ygoth, the Knight of Chains.
12 cultural swords: a klewang (Gamayaranese sword) made during training.
12 cultural swords: a swordstick (Dhunic and Galdish nobility sword) made during training.
12 cultural swords: a talwar (Kesaran sword) made during training. Owned by Dalaxiq Aqainan, the Leveller.
12 culutral swords: a takoba (Central Taggaran sword) made during training.
12 culutral swords: a steam-enriched sword (Nemari, underwater sword) made during training.
12 cultural swords: a zwirlorig (gnomish sword) made during training: the only known deeply flawed Obiefune sword.
12 cultural swords: a serrated abajane (Arunelese sword) made during training.
Glory: sunsteel sword empowered by the glory attained by its user. Owned by Delleann Ghrayf, the Gallant Knight of the Heavens.
Tuth blade: sword made for the Circle of Tuth, owned by their master Aleel'aqallah
Venom: a sword that absorbs the toxins of those it kills and makes itself more deadly.
Agony: a sword that causes pain but does not kill
Defender: sword that defends the weak but does nothing for the strong. Owned by Kwehothae, the Knight of Ideals.
Catalyst: a sword that causes chain reactions
Warrior: a sword that makes the user a greater warrior the longer they use it
Nickel sword: a sword forged from nickel as an exercise to see if an inferior metal could be forged into a quality sword
Ice blade: a sword made from solid ice
Vulcanium sword: a sword made at extremely high temperatures.
Feather: a sword as light as a feather but still very strong.
Vitality: living ailsilver blade responds to the vitality of its victims and wielders.
Ferocity: white tiger blade that gives the bonuses of berserking without the penalties
Wathite Blade: made from catamount bone and lead, tested to see how strong he could make it, regardless of weight. Extremely heavy. Owned by Grand Dorgan.
Malevolence: a sword that torments victims mentally. Owned by Luison.
Elemental: a sword that absorbs elements and changes powers.
Lawbringer: a sword that is stronger when used legally and weaker when not.
Prescience: a sword that predicts your move and helps you with it.
Vampire: bloodsteel weapon that keeps getting empowered instead of merely once
Sword of the Ancients: sword that summons ancient warriors' souls or memories when used.
Seedbearer: an ironwood sword with the silver seed of the Ironwood Manifest bound to its hilt.
Dominion: a sword fashioned to mimic the Sword of Crowns. Owned by Naman Rath, the Tyrant.
Outlaw: a sword that is stronger when used by criminals. An attempt to combat the Law. Owned by Claiomhiasc, Reever of Corcracloch.
Corking: a sword made for (and named by) a cultist of the Mouth; a test for using an aspect against itself.
Scissor: a sword made like a pair of scissors; unwieldy and difficult to use, but strong if you can get a hit in. Test of simple mechanical sword making.
Contract: a sword that requires a deal made with its owner to be effective.
Unseen: a sword that is always invisible. Owned by the Puck, destroyed by Harkan the Black
Bloodline: a sword that bonds to a particular bloodline.
Agitation: a sword that will not kill, or even wound, merely irritate.
Sleeper: a sword that "awakens" after testing its user.
Gram: a sword reforged from the fragments of an ancient enchanted weapon whose powers are unknown.
Nomad: a sword that travels from owner to owner, around the world, collecting powers.
Onus: a sword that is empowered by guilt.
Dancer: a sword that reacts to the rhythms of the user.
Bamboo: a bamboo sword reinforced with steel.
Waterdancer: a sword that is made of water.
Ruthless: a sword that grows in strength as its user commits atrocities, paid for by unknown sources. Owned by Sir Laddabande Hurulk, the Knight of Hooks.
Poetry: a sword that responds to the style and grace of the user.
Quest: a sword that drives its user to grand adventures.
Venal: a sword that reacts to the corruptibility of a person, being empowered by selfishness, ill grace, and rudeness.
Illheart: a sword that is empowered by broken hearts.
Carnage: a sword empowered by senseless violence, paid for by men posing as followers of the Horse-Mother.
Ministry: a sword empowered by the number of people the wielder converts to their faith.
Elite: a sword designed only to be useful to those of elite skill or better, and then to improve their skill.
Toecutter: a goblin sword made for a pretender to the goblin throne.
Foxslayer: a sword that kills canines. Also called Dogtooth, Wolfsbane, and many other names.
Other objects:
The gun Insight; owned by Marion.
Plot hook: owned by Royce
Mood armor; owned by Erennane.
Mail of the final reserve (survive death for 3 seconds): with Isidore
Inner to outer strength amulet: with Ateg
Mask of Ancestors; taken by Ateg.
Nahuel's spear: with Ateg
Bathsheva, the amulet of oaths: with Vallane
Love shield: the shield is empowered by the love of the gifter for the wielder, while the sword is empowered by the love of the wielder for the gifter. Owned by Eviane.
Home plate: Armor made from Innes, to connect the wearer to his home. Made for Gerrick
Bracers of Necessity: +9 prowess enchanted bracers that Obie made for himself in the final fight. Made with War and Might. Owned by Everett Littany.
Medallions of shared strength: Made with Connection. One gives power and the other receives. They work like runes, but are more flexible. Owned by the Okagua tribe.
"Din, for you there is not much I can do to raise you to the appropriate level for the coming fight. For you, I give you one of a pair of medallions. You will wear one, and I will wear the other. While you wear this, you will gain my ability to transform into any wolf, and my knowledge of the legends of wolves. Use this power wisely."
Healer's Oath: A cross to prevent Yerodin from being attacked:
"Yerodin, I have made for you a cross." Obie hands over a cross, titanium on one side and white tiger metal on the other, with the bottom coming to a dagger points. "With this Ring, I have imbued it with the powers of Peace, Moon, and Destruction. While wearing this cross, those seeking to harm you will be destroyed in turn. If you ever seek to destroy another in the castle though, these powers will be turned against you instead. This cross will keep you safe and help you tend to the wounded, but it will kill you if you try and fight."
+(years/2 in mortal timescale since the wearer has harmed another) peace defensive magic
Reflective counter attack with destruction = the prowess & strength of the attacker.
Owned by the Okagua tribe.
Healer's scalpel: a scalpel to help Yerodin
"I have also fashioned for you this obsidian scalpel." Obie hands him single piece of obsidian, sharpened to an impossible edge. "It has been enchanted with both healing magics and destructive magics. So long as you use it for good, any wound it creates will heal easily and effortlessly. With it in your hands, you will be able to perform impossible medical feats. If you ever use it in malice though, the blade will shatter and destroy all it touches."
+x Doctoring
+x Damage, once.
Owned by the Okagua tribe.
Helmet of mental strike: A helmet made with Might. It builds mental strength over several rounds for a concentrated mental assault. +X will attack after meditation. Owned by Almaran.
Davan's necklace: engraved with his name. Lets him share aspects of his Name with those around him in an aura, and shifts with him. It also allows a one-time lie (boost to rogue) in exchange for destroying the Cross.
Obie's final guardians: Obie enchanted and forged the hell out of those final two golems that entered the Citadel with him, knowing what he was going to do once inside. They now dwell with Almaran.
Almaran's metallic body.
Swords of the Apprentice:
The living iron Master Smith test sword: made from newborn living iron (maybe Obiefune reincarnated). Kept by Waylon.
The Godslayer: the only fuligin to survive the War of Hours; forged into a weapon to fight gods. Stolen by Ulcres of the Walkers of the Path.
Sword of the New Gods: a sword fashioned for Equality, Infinity, Cacophony, Envy, Nature, and Boundaries. Given to Szarez.
Vermeil's Bane: weapon to fight weapons. Given to the Activist.
Excelsior: his attempt at the Final Sword, unknown powers. Unknown location.