| Race | Maradacian |
| Over-race | Lost Race |
| Classification | Extraterrestial |
| Family | N/A |
| Sphere | Nightmare |
| Origin | Maradac |
| Lifespan | 15 to 30 years |
| Habitat | Maradac |
| Food | Scraps |
| Description | Thin, frail, pale white humans with thin, yellow hair and huge colorless eyes. |
| Procreation | Rarely, but with each other only. |
| Magic | One in ten has heart magic. One in a hundred thousand has soul magic. Mind magic is known, but body magic is common. Faith is common, and void is rare. |
| Special Powers | Maradacians gain power from being afraid. They can channel fear into enormous strength or speed or will, and they can control shadows with their minds. |
| Weaknesses | Dream or light magic or faith can harm them. |
| Culture | Maradacians live in a tiny colony on the border of reality and nightmare, coming into reality only at night, to face the horrors and gain strength, only to return to nightmare during the day and face their oppressors. |
| Notables | Danil Zefir, Duke of Lost Maradac |
| Sample statistics | PRO 7 ATH 6 STR 6 AWA 9 WIL 10 ROG 16 |
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