Fey Magic

Fey magic derives from legends, myths, folklore, fairytales, stories, and dreams. It is the magic of the fey, of story cycles, of the narrative of all things. It is magic that derives from customs and the Tradition, the orderly forms of stories, and the Lore, the superstitions and informal practices of stories.

The Lore and the Tradition

There is a Lore and a Tradition for almost every kind of fey energy, except for Nos (always Tradition) and Fiain (always Lore).

Fey Names

There are many ways to wield fey magic, but ultimately, it derives from the Names of fey concepts. Some are much more common than others. Below are the most common Names, the concepts they represent, and the commonest methods used to wield them.
Name Concept Sphere Description Method Primary Occupation Primary Species Notable Subsaspects
Duga-Kuku Ancestry Original Original stories, the very first stories Telling or living the original stories   Yrothrean  
Duga-Kilim Animal Fable Fables, parables, and animal stories Telling of fables and parables to create magical animals Vadallat Bhrocaire  
Duga-Ush Blood Payment That which is owed; meaningful payment; payment that hurts to pay Paying the blood price   Suighaiste  
Duga-Ni Body Sex magic, transcendence Magic of the Tradition channeled via sex and bodies; transcending the body into something magical Sex magic Cori Mealladh  
Duga-Kam Change Character development The ways characters and stories change Developing as a character and recognizing it, drawing its power and using it to transform oneself   Athdha  
Duga-Idim Chaos Mischief The Lore, wild magic, mischief, and trouble; the ever-changing aspects of stories and dreams Invoking of the Lore or the creating of trouble for its own sake Grinning Mage Gremlin  
Duga-Addir Connection Connection Connections within stories, the ways stories connect, relationships between characters Using special feathered whips (themselves specially bonded) to connect two or more people, places, or things magically Bondsmage Barhana  
Duga-Dim Creation Synthesis The synthesis of stories into new stories Synthesizing and crafting by bringing two things from separate stories together Cruach Henede  
Duga-Namush Death Omen/End Endings, codas, and the omens and signs and foreshadowing of the endings Using omens of the end to invoke it, woven into special forms Fiodoir Claudent  
Duga-Gul Destruction Analysis The dissection of story via analysis and critique Dissecting a story and using what is found Monteghad Arist  
Duga-Mamu Dream Dream Dreams, imagination, and imagery Capturing images from dreams in special mirrors, then releasing them for illusions Imager Miro  
Duga-Urash Earth Crossroads The grounds soaked with stories; crossroads and thresholds where things happen Going to a crossroads and making a deal with what is found there Crosantoir Tharainn  
Duga-Ri Exchange Debts Those owed; the debt unpaid; the power of being owed Collecting debts and collecting payments Baillitheoir Bodach  
Duga-Gada Fabric Threads of fate Fate, destiny, the threads of fate, and the weaving thereof Weaving fate Seer Jinni  
Duga-Shuba Faith Belief in stories Belief in stories, believing the ancient tales, beliving myth and legend Believing in stories so deeply they become real   Vaundaakh  
Duga-Izi Fire Performance The fires of performance, flame from within that erupts onto the stage Using the arts of theatre to invoke the fires of performance Thespian Tanyow  
Duga-Katar Fungus Hallucination The visions that come with consuming certain fungi, or any hallucination or daydream Consuming fairy mushrooms in order to cultivate them Tonleikari Caipin  
Duga-Su Glass Wine Special glass that holds and channels celebrations, wine, inebriants, and the power thereof to bring merriment Using special cups to gather merriment and refine it Cupbearer Zile  
Duga-Gur Harvest Rebirth The cycle of the harvest as a story of rebirth Living the harvest cycle and being reborn Corraner Buinner  
Duga-Sha Heart Feeling The resonance of emotion from stories Feeling the story so deeply it joins with you and must be expressed Amhranai Patrail  
Duga-Taka Hunt Wild Hunt The most ancient stories, tales of the Hunt, made manifest as the collector of those which have violated the Lore and the Tradition Joining the Wild Hunt, usually as payment Saoiste Wild Hunt  
Duga-Sheg Ice Lateral The cracks in the ice that move in unexpected ways; lateral thinking, nonlinear stories crystallized in solid form Cracking the ice and jumping in Pazenn Saccad  
Duga-Tila Life Beginning The start of the story as the start of life, the fool's way, the adventure begins Starting the adventure with no preparation whatsoever Fool Comezar  
Duga-Nu Light Description The lights of stories, the description, the imagery used, the colors and lights of tales, the illusions created Shaping illusions via magical, detailed descriptions Dazzler Disgleir  
Duga-Kug Metal Climax The forging of a new character at the climax of the story Experiencing the climax of a story and capturing it in metal Gabha Gamman  
Duga-Didi Microbe Mimicry The minuscule behaviors noticed by the master mimic, copying every little thing to perfection Wearing a mask made of minuscule materials that allows one to copy others Kaesean Maslacher  
Duga-Sag Mind Subconscious The subconscious mind, intuition and instinct Tapping into one's intuition and trusting it implicitly Intuitive Smaoinigh  
Duga-Dub Movement Journey The journey, the adventure, the body and middle of the story Noting the special moments of a journey and drawing them onto cards Cardbearer Naga  
Duga-Mu Name Character and perspecitve A fully formed character and all their component parts Using ancient rituals and rites of character to change that of others Voelva Andlit  
Duga-Di Order Tradition The Tradition, the rules of stories and the fey and legends and dreams Using the formula of the Tradition to cast spells Wizard Leyling  
Duga-Rara Paper History The recording of history and viewing of it through special paper lenses Seeing history through a special lens and recording it on special paper Mirandobek Yokai  
Duga-Ku Paradigm Fey The fey - that which comes from somewhere else, that which is imagined, that which is more than reality, that which is heightened by dreams and the telling of tales Using all the arts and rules of the Lore and the Tradition Wyrder Fairy  
Duga-Uhus Pattern Trope/Story The patterns found in stories and the telling of them Telling stories via call and response to build its power Fabulist Archon  
Duga-Zag Place Setting The settings of stories Telling the story of a place ritually to connect to it Tutelar Minotaur  
Duga-Uu Plant Genre The great entwining of genres, the styles and forms and trends within stories made manifest as a vining plant Cultivating the vines by telling different tales, then plucking the budding tales to wield Sadenjer Duilleog  
Duga-Ud Plasma Hyperbole Exaggeration, tall tales, and hyperbole, heightened stories, larger than life Boasting and telling grand stories and tall tales to make them true Gasconist Jactan  
Duga-Gissu Shadow Mystery That which is hidden, a question with no answer Creating mysteries and storing them in one's shadow to wield their power Arcanist The Hidden  
Duga-Sig Silence Secret That which is unsaid, an answer with no question Keeping secrets untold and remaining silent Carmelite Ganlauart  
Duga-Zi Soul Theme The soul of the story, the theme and ideas within it, the moral of the tale Making explicit what is subtextual to draw its power Bog'lovchi Anamnighean  
Duga-Gu Sound Word The speaking or telling of tales, the Word, communication, and also singing Speaking or singing the First Language Allspeaker Kalati  
Duga-Gidim Spirit Geas, quest, curse The external powers that create stories, spirits and energies that cause quests, curses, or geases Invoking the spirit of the stories to create a curse, geas, or quest, or receiving such Quester Spirit  
Duga-Mul Star Symbolism/philosophy The symbols found in the universe of the tale, the ideas and philosophies of the world made manifest as fey stars Using symbols to evoke specific effects Symbologer Thaumar  
Duga-Usudra Time Present No time like the present; the moment, the present tense Living in the moment such that nothing else exists Momentarian Hodiern  
Duga-Itud Trinity Witchcraft The rituals and stories of witches; the stories of the three phases - daughter, mother, crone The rites and rituals of classic witchery from the stories Cailleach C'hoar  
Duga-Zidug Truth True Stories True tales, objective tales, journalism, the telling of the truth Telling and reporting true tales no matter what Vigili Cyclops  
Duga-Gud War Plot The conflict within stories Instigating the conflict of a story in order to tap into its power Laochra Breseli  
Duga-Aa Water Difference The waters of difference, the flow of how things are dissimilar Washing in the fey waters to become something different   Gwalc'het  
Duga-Imi Wind Fortune The winds of fortune, good luck or ill, chance and happenstance and circumstance Sensing by happenstance the winds of fortune and following them Rambler Pesperian  

This topic: Shem > Reference > Esoterica > FeyMagic
Topic revision: 01 Nov 2026, SallyJaneBlack
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