A sword forged in the Promised Land and given to the High Shepherd of Kindness, which was then given to one of the finest warriors who ever lived, and then passed on from person to person for many millennia. It is now lost.

It evolves slowly with its user, but it is empowered by the goodness in the wielder. Therefore, it reflects their personality and what is good about them.

It is currently a pure white metal blade with an alabaster hilt. It is a long sword, greater than Gifted, at +20/+20. Users' goodness is determined by player and GM, but a general scale is below that is not set in stone but rather used as a guide:

Character/Race of wielder Penalty/Bonus
Evil Nephesh or Logos -70
Evil Divine -40
Shadowkin -37
Evil Aeonian -34
Demons -25
Serial killer -19
Evil saint -16
Evil Races -10
Basically awful person -9
Neutral Being 0
Basically decent person +9
Good Races +10
Good Saint +16
Brightane, Etherion +18
Angels +25
Shepherd of Kindness +31
Good Aeonian +34
Good Divine +40
Good Nephesh or Logos +70
Furthermore, the evil in the foe affects the modifier:

Character/Race of wielderSorted descending Penalty/Bonus
Shepherd of Kindness -31
Shadowkin +37
Serial killer +19
Neutral Being 0
Good Saint -16
Good Races -10
Good Nephesh or Logos -70
Good Divine -40
Good Aeonian -34
Evil saint +16
Evil Races +10
Evil Nephesh or Logos +70
Evil Divine +40
Evil Aeonian +34
Demons +25
Brightane, Etherion -18
Basically decent person -9
Basically awful person +9
Angels -25
Topic revision: r4 - 12 Oct 2021, SallyJaneBlack
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