| Species | Chahnameed |
| Order | Giant |
| Classification | Humanoid |
| Family | Huge Giant |
| Sphere | Mischief |
| Origin | Poh made them out of badly behaved people |
| Lifespan | 70-100 years |
| Habitat | Subarctic deciduous forests |
| Food | Large amounts of human fare. |
| Description | Chahnameed stand 18' tall. They are humanoid in appearance. |
| Procreation | Follows the mother with other giants. With other humanoids or pseudohumans, mixed nations people are possible if size permits. |
| Esoterica | Chahnameed are beings of flux, mischief resonance, and mijjit. They wield these commonly. They also use entropy, greenlight aether, bestial aether, brumal aether, currents aether, other resonances, earthpower aether, seasonal aether, pattern aether, mana, kor, Damaskian energies, mashoaab, and fortune. |
| Body | Chahnameed are supernaturally large, strong, agile, and resistant to venoms because of their natural mijjit, flux, and mischief resonance. They have enormous, unending appetites, and they are able to drink great quantities of alcohol without getting sick. They practice the art of micuw, mixing diet and exercise, to alter the shape of their bodies. This involves running for 500 miles per week, lifting 500 lbs. 10 times per day, and climbing 10 vertical miles of trees per week. They eat a mixture of bear fat, rabbit blood, and oyster shells called wisowayuw. The most common alterations are big bellies, hands, and feet, animal parts, and razor sharp hairs (for women). |
| Farming | Chahnameed keep small herds of deer and have rabbit farms and oyster beds to tend. They grow maize and keep fisheries. They are also avid hunters. Their fish and deer and rabbits are all much larger than normal and have extra heads. Their farms are tended by the women of the tribe and are kept along rivers and lakes in their cold climes. They innately know how to tend their livestock, crops, and pets. |
| Special Powers | Along with the aforementioned size, strength, agility, resistances, body shifting, and farming powers, chahnameed have the power to alter the shape of stones and other small objects through a light touch. They can vanish at will thrice per year for 30 seconds. |
| Weaknesses | Boredom resonance can harm them. |
| Culture | Chahnameed live in small family groups with few rules. These family groups are split by gender, but all genders are honored. The women raise their children, tend the crops, and keep the house, while the men do the hunting and other tasks. Children are sent out at the age of 10 to hunt food using their wits. Those who fail are gently brought home and retrained. Those who succeed are given special treats and go on to new training. There is no consideration of gender among children, but in adulthood, they take on a gender. Men are warriors and hunters, women are weavers and fishers, and other genders are mystics and artists. Chahnameed men do not get married unless tricked into it. A chahnameed woman will stand on the other side of a river or creek and lure the man over. If she tricks him into carrying her across the river while hiding a mortar, pestle, and egg, she is married to him. If she tires of him, she will make a giant doll to leave behind for him and take his canoe and leave. If he follows, she will kill him with her sharp hairs, as this is forbidden. Other genders mix these roles up often. In chahnameed families, there are several different festivals: the end of hunting season, harvest time, the first thaw, and the first snow. Each of these is celebrating with eating contests. Gluttony is a primary characteristic of chahnameed. Their personal feast days are only birthdays and adulthood ceremonies. Chahnameed love tricks, games, and pranks, and they have special contests at every feast and festival for these. They have reputations as tricksters among other nations, as buffoons or having no manners. Among their families, there are no manners whatsoever, and they do not culturally recognize the etiquette of other nations. |
| Notables | |
| Sample statistics | PRO 8 ATH 10 STR 26 AWA 8 WIL 8 ROG 8 Farming 11 Special Powers [See Above] |
Copyright © by the contributing authors. All material on this collaboration platform is the property of the contributing authors.