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Age of Storms:

The cloud regions have become violent storms and risen in massive stormy pillars to encircle the continents. The world is awash in storms, violent, dangerous storms, and airship technology has evolved to deal with it. The Champion of Weather rules from his home in the Taggaran mountains, his booming voice heard the world over. Much of the world has fallen into a cult that follows his apocalyptic ravings and mad demands of power. The rest of the world lives in fear, or in deep caves where it's considered safe. The atmospheres of the moons are also violent storms. The aquatic races are still lost, and civilization is reduced further. Same tech-level as the Age of Winds, but with a different focus.

Subspheres: climate, pressure, patterns, lightning, rains, clouds, primal

Complementary spheres: air, force, science, dragon, water, fire, chaos, order

Opposing spheres: earth, metal, order, chaos, force

This topic: Shem > Campaigns > ChronurianArchives > ChronurianSetting > AgeOfStorms
Topic revision: 31 Jan 2012, Ben3Miller
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