| Sandstorm |
Summons a sandstorm |
Yellow |
Elemental |
Summon |
Elite |
|
|
|
| Dustdevil |
A dustdevil rises up before the caster |
Yellow |
Elemental |
|
Advanced |
|
|
|
| Wall of Sand |
Caster is surrounded by a wall of sand |
Yellow |
Elemental |
Barrier |
Common |
|
|
|
| Arid Wind |
Wind that dries up anything that touches |
Yellow |
Elemental |
|
Moderate |
|
|
|
| Oasis Under the Star |
Caster is guided to an oasis |
Yellow |
Elemental |
|
Advanced |
|
|
|
| Mirage |
Caster creates a mirage |
Yellow |
Elemental |
|
Advanced |
|
|
|
| Sandforms |
Draw forms in the sands to invoke the elementals there |
Yellow |
Elemental |
|
Rare |
|
|
|
| Scouring Wind |
A sandy wind that can scour the skin off bone |
Yellow |
Elemental |
|
Advanced |
|
|
|
| Scrubbing Sand |
A swirling sand ball that scrubs things clean |
Yellow |
Practical |
|
Basic |
|
|
|
| Golden Light |
A warm golden light fills the area |
Yellow |
Elemental |
|
Basic |
|
|
|
| Solarflare |
A blast of intense golden flame burns anything in its path |
Yellow |
Elemental |
Attack |
Elite |
|
|
|
| Golden Aura |
An aura of warm golden light protects the caster from cold attacks |
Yellow |
Elemental |
Aura |
Moderate |
|
|
|
| Lion's Roar |
A lion's roar shatters stone and unleashes glowing golden flame |
Yellow |
Elemental |
|
Advanced |
|
|
|
| Sunbeam |
A soft sunbeam is summoned |
Yellow |
Elemental |
Summon |
Common |
|
|
|
| Summerdawn |
Six weeks of summer |
Yellow |
Elemental |
|
Rare |
|
|
|
| Nourishing Touch |
Caster's touch adds nourishment to target, but does not sate hunger |
Yellow |
Healing |
|
Common |
|
|
|
| Filling Honey |
Caster creates a dollop of honey that sates hunger but does not add much nourishment |
Yellow |
Healing |
|
Common |
|
|
|
| Enrich Earth |
A patch of earth within the caster's sight, not more than 10'x10', is enriched to be more arable |
Yellow |
Practical |
|
Common |
|
|
|
| Rite of Giant Strength |
Caster or target gains major strength bonuses |
Yellow |
Enforcement |
Rite |
Moderate |
|
|
|
| Farmer's Eye |
Caster or target can sense changes in weather, fertility of the ground, or find lost livestock |
Yellow |
Practical |
Sense |
Moderate |
|
|
|
| Amber Salve |
Heals livestock or crops that have been infected by disease or blight |
Yellow |
Healing |
|
Advanced |
|
|
|
| Illumination |
Creates enough light to see by, varies in range |
White |
Elemental |
Sense |
Common |
|
|
|
| Revealing Light |
Light that points to something hidden |
White |
Elemental |
Sense |
Advanced |
|
|
|
| Guiding Light |
Light that points to the caster's goal |
White |
Elemental |
Sense |
Elite |
|
|
|
| Blinding Light |
Light so bright it causes eye damage |
White |
Elemental |
Attack |
Moderate |
|
|
|
| Lightbeam |
A focused beam of light that causes aetherial damage |
White |
Elemental |
Attack |
Advanced |
|
|
|
| Shining Aura |
An aura of light that shows esoteric energies |
White |
Elemental |
Aura |
Advanced |
|
|
|
| Chill |
Lower the temperature a bit around the caster |
White |
Elemental |
|
Basic |
|
|
|
| Snow Flurry |
A small blast of snow that can distract or annoy target |
White |
Elemental |
Attack |
Common |
|
|
|
| Icicle Shower |
Icicles rain down around caster |
White |
Elemental |
Attack |
Advanced |
|
|
|
| Snowblast |
A large blast of snow that causes damage |
White |
Elemental |
Attack |
Moderate |
|
|
|
| Wall of Ice |
A thick wall of ice forms |
White |
Elemental |
Barrier |
Advanced |
|
|
|
| Winter Wind |
A blast of very cold wind |
White |
Elemental |
Attack |
Moderate |
|
|
|
| Blizzard |
Caster summons a full blizzard |
White |
Elemental |
|
Elite |
|
|
|
| Frost Wave |
An intense wave of freezing air |
White |
Elemental |
Attack |
Advanced |
|
|
|
| Freeze Target |
A single target is frozen solid |
White |
Elemental |
Attack |
Advanced |
|
|
|
| Winterdawn |
Six weeks of winter weather |
White |
Elemental |
|
Rare |
|
|
|
| Artisan's Hands |
Bonuses to artisan skills |
Violet |
Practical |
|
Moderate |
|
|
|
| Repair Spell |
Object is repaired |
Violet |
Practical |
|
Moderate |
|
|
|
| Duplicator Spell |
Object is duplicated |
Violet |
Practical |
|
Advanced |
|
|
|
| Earthpower Wave |
A wave of earthpower flows forth to repel the enemies of the world |
Violet |
Forbidden |
|
Rare |
|
|
|
| Rite of the Axis Mundi |
Caster gains powers based on the axis mundi involved |
Violet |
Forbidden |
|
Rare |
|
|
|
| World Spanner |
Caster goes anywhere in the world |
Violet |
Practical |
Transportation |
Elite |
|
|
|
| Lapis Hammer |
A hammer of violet light forms to help the caster in a work of creation |
Violet |
Practical |
|
Advanced |
|
|
|
| Animalspeech |
Caster gains the ability to speak to a certain kind of animal (based on ingredients) |
Orange |
Elemental |
Speech |
Moderate |
|
|
|
| Ritual of the Beast's Claw |
Caster may take the form of the animal involved in the ritual |
Orange |
Elemental |
Form |
Rare |
|
|
|
| Song of the Passerine |
Caster can sing like a bird to call other animals to them |
Orange |
Elemental |
Summon |
Moderate |
|
|
|
| Newt's Eye |
Caster can sense animals |
Orange |
Elemental |
Sense |
Common |
|
|
|
| Greater Gills |
Caster can breathe underater and swim like a fish |
Orange |
Elemental |
|
Common |
|
|
|
| Iguanablood Spell |
Caster gains reptilian reflexes |
Orange |
Elemental |
|
Moderate |
|
|
|
| Ochre Slime |
Caster oozes mollusc-like slimes that attracts animals |
Orange |
Elemental |
Summon |
Moderate |
|
|
|
| Ochre Bond |
Caster bonds to animal included in spell |
Orange |
Elemental |
|
Advanced |
|
|
|
| Five Claws |
Caster hits seven times with an animal's claw attack |
Orange |
Elemental |
Attack |
Common |
|
|
|
| Mudiwa's Tail |
Caster gains the attributes (stat bonuses) of the mammal invoked in their spell, as well as a tail |
Orange |
Elemental |
|
Advanced |
|
|
|
| Chitinous Armor |
Caster gains arthropodal armor |
Orange |
Elemental |
Protection |
Common |
|
|
|
| Venomous Strike |
Caster spits venom like a cobra |
Orange |
Enforcement |
Attack |
Moderate |
|
|
|
| Autumnal Wind |
A chill wind blows and makes targets feel their own mortality |
Orange |
Elemental |
|
Moderate |
|
|
|
| Petrichor Mist |
The scent of petrichor puts targets to sleep |
Orange |
Elemental |
|
Common |
|
|
|
| Crunching Step |
All within 50' of the caster lose stealth points |
Orange |
Elemental |
Protection |
Basic |
|
|
|
| Pinefrost |
Caster gains cold resistance, targets are pelted with sharp needles of cold |
Orange |
Elemental |
|
Common |
|
|
|
| Pumpkin Dance |
A dance that brings the late harvest |
Orange |
Elemental |
Dance |
Rare |
|
|
|
| Ritual of Preservation |
Target's life is preserved even in the face of fatal wounds or illness |
Grey |
Healing |
Ritual |
Advanced |
|
|
|
| Revive Mortal |
A recently deceased mortal is revived from the dead |
Grey |
Healing |
Healing |
Elite |
|
|
|
| Heal Mortal Wounds |
Target's wounds are healed if and only if they were close to death |
Grey |
Healing |
Healing |
Advanced |
|
|
|
| Thrive |
Target's health and lifeforce are improved greatly |
Grey |
Healing |
Healing |
Moderate |
|
|
|
| Argentflame |
Undead are repulsed and destroyed by this fire |
Grey |
Elemental |
Attack |
Moderate |
|
|
|
| Ritual of the Blossoming |
Six weeks of spring |
Grey |
Elemental |
Ritual |
Rare |
|
|
|
| Nectar Spray |
A fresh spritz of nectar uplifts and soothes targets |
Grey |
Healing |
Healing |
Common |
|
|
|
| Pollen Cloud |
A huge cloud of pollen enshrouds targets, causing allergenic responses and occlusion |
Grey |
Elemental |
Attack |
Moderate |
|
|
|
| Petal Storm |
A wind bearing petals of all colors spreads them over a large area |
Grey |
Elemental |
Barrier |
Common |
|
|
|
| Rose Red |
Caster becomes beautiful in the eyes of others |
Grey |
Elemental |
|
Advanced |
|
|
|
| Tulip Pink |
Caster gains insights into others' emotions |
Grey |
Elemental |
|
Moderate |
|
|
|
| Chrysanthemum Orange |
Caster becomes a sight of hope |
Grey |
Elemental |
|
Elite |
|
|
|
| Lilac Violet |
Caster gains +9 in any stat(s) they choosen, spread out or all in one place |
Grey |
Elemental |
|
Elite |
|
|
|
| Peony White |
Caster rallies others to them |
Grey |
Elemental |
|
Advanced |
|
|
|
| Dance of Renewal |
Caster dances with targets and renews their spirits and health |
Grey |
Healing |
|
Elite |
|
|
|
| Heart of the Spring |
Caster communes with the elementals of spring |
Grey |
Elemental |
|
Rare |
|
|
|
| Astral Projection |
Caster sends their consciousness out among the stars |
Grey |
Elemental |
Sense |
Moderate |
|
|
|
| Blackhole |
A black mote appears and draws in all matter and energy near to it for as long as the caster's will holds |
Grey |
Elemental |
Attack |
Rare |
|
|
|
| Meteor Shower |
A light shower of meteorites smashes the area around the caster |
Grey |
Elemental |
Attack |
Elite |
|
|
|
| Starfire Bombardment |
A heavy shower of balls of starfire crash down around the caster |
Grey |
Elemental |
Attack |
Advanced |
|
|
|
| Astrological Lens |
Caster looks into the deep cosmos |
Grey |
Elemental |
Sense |
Common |
|
|
|
| Cosmic Whirl |
A whirlwind of cosmic wind arises |
Grey |
Elemental |
Attack |
Rare |
|
|
|
| Nebula Cloak |
A shroud of nebula gas surrounds the caster |
Grey |
Elemental |
Barrier |
Advanced |
|
|
|
| Grass-Spear |
A spear of sharp grass stabs target |
Green |
Elemental |
Attack |
Basic |
|
|
|
| Call the Riding |
Hundreds of horses arrive in a mass herd |
Green |
Elemental |
Summon |
Elite |
|
|
|
| Celadon Song |
Horses within range gain bonuses or are healed |
Green |
Elemental |
Healing |
Moderate |
|
|
|
| Hear the Plains |
Caster communes with the plains and her elementals |
Green |
Elemental |
Rite |
Rare |
|
|
|
| Wind of the Open Steppes |
A great wind flows, bitter and cold as the steppes, and brings with it the strength of the steppes riders |
Green |
Elemental |
|
Advanced |
|
|
|
| Savanna Song |
A great song rises, calling forth the animals of the savanna or nearest grassland |
Green |
Elemental |
Summon |
Advanced |
|
|
|
| Louder Voice |
Caster gains massively loud voice |
Green |
Elemental |
|
Basic |
|
|
|
| Reverberate Soul |
A sound comes off all within range to reveal their souls |
Green |
Elemental |
|
Advanced |
|
|
|
| Many Echoes |
Dozens of echoes fill the area |
Green |
Elemental |
|
Moderate |
|
|
|
| Mimic Sounds |
Caster can mimic sounds they hear |
Green |
Elemental |
|
Moderate |
|
|
|
| Sound Healing |
A sound that repairs the ears of those who hear it |
Green |
Healing |
Healing |
Moderate |
|
|
|
| Summon Great Ern |
A massive elemental in the form of a sea eagle arises and brings an aetherial wave |
Green |
Elemental |
Summon |
Rare |
|
|
Suppressed by many governments |
| Rite of Seasons |
Caster manipulates local weather to reflect a season of their choosing for six weeks |
Green |
Elemental |
Rite |
Elite |
|
|
|
| Lightning Bolt |
A bolt of lightning strikes where the caster chooses |
Brown |
Elemental |
Attack |
Advanced |
|
|
|
| Lens of Weather Sensing |
Caster can see upcoming weather, usually a week out |
Brown |
Elemental |
Sense |
Moderate |
|
|
|
| Cloudboat |
Caster can ride a cloud as a boat |
Brown |
Elemental |
Transportation |
Advanced |
|
|
|
| Wall of Fog |
Caster is surrounded by thick fog |
Brown |
Elemental |
Barrier |
Common |
|
|
|
| Roar of Thunder |
A peel of thunder shakes the area |
Brown |
Elemental |
|
Common |
|
|
|
| Clement Shine |
Caster clears bad weather or prolongs good weather |
Brown |
Elemental |
|
Common |
|
|
|
| Summon Rain |
Caster summons a light to moderate rain |
Brown |
Elemental |
Summon |
Moderate |
|
|
|
| Dispelling Torrent |
Caster brings down a torrent of rain that washes away infernal or celestial energies |
Brown |
Elemental |
Dispell |
Elite |
|
|
|
| Horn of the Monsoon |
Six weeks of monsoons |
Brown |
Elemental |
Summon |
Rare |
|
|
|
| Whisper of the Dry Season |
Six weeks of dry season |
Brown |
Elemental |
Summon |
Rare |
|
|
|
| Sunshower Shake |
A dance that brings sun and rain at once |
Brown |
Elemental |
Dance |
Advanced |
|
|
|
| Volcanic Eruption |
A volcanic eruption occurs before the caster |
Black |
Forbidden |
Attack |
Rare |
|
|
|
| Island Seeker |
Caster can sense nearby islands |
Black |
Elemental |
Sense |
Common |
|
|
|
| Obsidian Shard |
A shard of volcanic glass pierces target |
Black |
Elemental |
Attack |
Moderate |
|
|
|
| Ashfall |
Hot ash drops from the sky and blinds and burns targets |
Black |
Elemental |
Attack |
Advanced |
|
|
|
| Pyroclastic Blast |
A massive blast of hot air and stone hits targets |
Black |
Elemental |
Attack |
Elite |
|
|
|
| Lava Bomb |
A ball of hard lava falls and explodes |
Black |
Elemental |
Attack |
Elite |
|
|
|
| Magma Hands |
Massive hands made of magma appear before the caster, who can control them to grab things and melt, burn, or crush them |
Black |
Elemental |
Attack |
Elite |
|
|
|
| Rafter's Guide |
Caster knows their way through the oceans while rafting |
Black |
Elemental |
Sense |
Common |
|
|
|
| Shadowfinder |
Caster can find the lost shadow of target |
Black |
Elemental |
Sense |
Moderate |
|
|
|
| Shadow Veil |
Caster is hidden in shadows |
Black |
Elemental |
Barrier |
Advanced |
|
|
|
| Nightform |
Caster becomes one with the night |
Black |
Elemental |
Alteration |
Rare |
|
|
|
| Wall of Darkness |
Caster is surrounded by a wall of darkness that repels anti-aetherial attacks and hides them |
Black |
Elemental |
Barrier |
Advanced |
|
|
|
| Darkest Hour |
Darkness falls for an hour |
Black |
Elemental |
|
Elite |
|
|
|
| Shade's Claw |
Target loses part of their physical and metaphysical form to a claw attack |
Black |
Elemental |
Attack |
Advanced |
|
|
|
| Blackest Night |
Night comes when the caster calls |
Black |
Elemental |
|
Rare |
|
|
|
| Black Mote |
A dark sphere forms before the caster, almost too small to see, and devours the light |
Black |
Elemental |
|
Rare |
|
|
|
| Rite of the Shadow Flight |
Caster can shadowwalk for an hour |
Black |
Elemental |
Rite |
Rare |
|
|
|