Inventory
The items and objects your character owns. Most common items and necessities like food will be assumed, but you will need to define your clothing in broad terms, pick out what kind of shelter you live in (if any), and then pick out any armor, weapons, or vehicles you might own. If you want your character to have a pet, consult the GM. Materials will be expanded once occupations are chosen, so the GM does not have to do more work than necessary.
Armor |
Buildings |
Clothing |
Materials |
Tools |
Vehicles |
Weapons
| Currency |
Equivalent |
Description |
| Denare |
penny |
has a crown on it |
| Quinquag |
50 denare |
has a star on it |
| Numis |
100 denare, or roughly a dollar, sometimes called a “lup” |
it has a wolf’s head on it |
| Decenumis |
10 numis |
has a cockade on it |
| Magnanumis |
50 numis |
has sparrow on it |
| Cente |
100 numis |
has the local ruler of the city it was minted in printed on it |
| Dececente |
10 cente |
has the previous local ruler of the city it was minted in printed on it |
| Magnacente |
100 cente |
has the last Talunese emperor (Xerius Domnius) printed on it |